mirror of https://github.com/bjornbytes/lovr.git
739 lines
20 KiB
C
739 lines
20 KiB
C
#include "api.h"
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#include "headset/headset.h"
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#include "data/modelData.h"
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#include "graphics/graphics.h"
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#include "graphics/model.h"
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#include "graphics/texture.h"
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#include "core/maf.h"
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#include <lua.h>
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#include <lauxlib.h>
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#include <stdlib.h>
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StringEntry lovrHeadsetDriver[] = {
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[DRIVER_DESKTOP] = ENTRY("desktop"),
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[DRIVER_OPENXR] = ENTRY("openxr"),
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[DRIVER_WEBXR] = ENTRY("webxr"),
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{ 0 }
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};
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StringEntry lovrHeadsetOrigin[] = {
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[ORIGIN_HEAD] = ENTRY("head"),
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[ORIGIN_FLOOR] = ENTRY("floor"),
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{ 0 }
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};
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StringEntry lovrDevice[] = {
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[DEVICE_HEAD] = ENTRY("head"),
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[DEVICE_HAND_LEFT] = ENTRY("hand/left"),
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[DEVICE_HAND_RIGHT] = ENTRY("hand/right"),
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[DEVICE_HAND_LEFT_POINT] = ENTRY("hand/left/point"),
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[DEVICE_HAND_RIGHT_POINT] = ENTRY("hand/right/point"),
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[DEVICE_ELBOW_LEFT] = ENTRY("elbow/left"),
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[DEVICE_ELBOW_RIGHT] = ENTRY("elbow/right"),
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[DEVICE_SHOULDER_LEFT] = ENTRY("shoulder/left"),
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[DEVICE_SHOULDER_RIGHT] = ENTRY("shoulder/right"),
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[DEVICE_CHEST] = ENTRY("chest"),
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[DEVICE_WAIST] = ENTRY("waist"),
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[DEVICE_KNEE_LEFT] = ENTRY("knee/left"),
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[DEVICE_KNEE_RIGHT] = ENTRY("knee/right"),
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[DEVICE_FOOT_LEFT] = ENTRY("foot/left"),
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[DEVICE_FOOT_RIGHT] = ENTRY("foot/right"),
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[DEVICE_CAMERA] = ENTRY("camera"),
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[DEVICE_KEYBOARD] = ENTRY("keyboard"),
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[DEVICE_EYE_LEFT] = ENTRY("eye/left"),
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[DEVICE_EYE_RIGHT] = ENTRY("eye/right"),
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[DEVICE_EYE_GAZE] = ENTRY("eye/gaze"),
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[DEVICE_BEACON_1] = ENTRY("beacon/1"),
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[DEVICE_BEACON_2] = ENTRY("beacon/2"),
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[DEVICE_BEACON_3] = ENTRY("beacon/3"),
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[DEVICE_BEACON_4] = ENTRY("beacon/4"),
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{ 0 }
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};
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StringEntry lovrDeviceButton[] = {
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[BUTTON_TRIGGER] = ENTRY("trigger"),
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[BUTTON_THUMBSTICK] = ENTRY("thumbstick"),
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[BUTTON_THUMBREST] = ENTRY("thumbrest"),
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[BUTTON_TOUCHPAD] = ENTRY("touchpad"),
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[BUTTON_GRIP] = ENTRY("grip"),
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[BUTTON_MENU] = ENTRY("menu"),
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[BUTTON_A] = ENTRY("a"),
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[BUTTON_B] = ENTRY("b"),
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[BUTTON_X] = ENTRY("x"),
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[BUTTON_Y] = ENTRY("y"),
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[BUTTON_PROXIMITY] = ENTRY("proximity"),
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{ 0 }
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};
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StringEntry lovrDeviceAxis[] = {
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[AXIS_TRIGGER] = ENTRY("trigger"),
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[AXIS_THUMBSTICK] = ENTRY("thumbstick"),
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[AXIS_TOUCHPAD] = ENTRY("touchpad"),
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[AXIS_GRIP] = ENTRY("grip"),
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{ 0 }
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};
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static void renderHelper(void* userdata) {
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lua_State* L = userdata;
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if (lua_isfunction(L, -1)) {
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lua_call(L, 0, 0);
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}
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}
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static Device luax_optdevice(lua_State* L, int index) {
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const char* str = luaL_optstring(L, 1, "head");
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if (!strcmp(str, "left")) {
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return DEVICE_HAND_LEFT;
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} else if (!strcmp(str, "right")) {
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return DEVICE_HAND_RIGHT;
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}
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return luax_checkenum(L, 1, Device, "head");
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}
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static int l_lovrHeadsetStart(lua_State* L) {
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lovrHeadsetDisplayDriver->start();
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return 0;
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}
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static int l_lovrHeadsetGetDriver(lua_State* L) {
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if (lua_gettop(L) == 0) {
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luax_pushenum(L, HeadsetDriver, lovrHeadsetDisplayDriver->driverType);
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return 1;
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} else {
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Device device = luax_optdevice(L, 1);
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float position[4], orientation[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getPose(device, position, orientation)) {
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luax_pushenum(L, HeadsetDriver, driver->driverType);
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return 1;
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}
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}
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}
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return 0;
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}
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static int l_lovrHeadsetGetName(lua_State* L) {
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char name[256];
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if (lovrHeadsetDisplayDriver->getName(name, sizeof(name))) {
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lua_pushstring(L, name);
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} else {
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lua_pushnil(L);
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}
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return 1;
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}
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static int l_lovrHeadsetGetOriginType(lua_State* L) {
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luax_pushenum(L, HeadsetOrigin, lovrHeadsetDisplayDriver->getOriginType());
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return 1;
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}
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static int l_lovrHeadsetGetDisplayWidth(lua_State* L) {
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uint32_t width, height;
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lovrHeadsetDisplayDriver->getDisplayDimensions(&width, &height);
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lua_pushinteger(L, width);
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return 1;
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}
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static int l_lovrHeadsetGetDisplayHeight(lua_State* L) {
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uint32_t width, height;
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lovrHeadsetDisplayDriver->getDisplayDimensions(&width, &height);
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lua_pushinteger(L, height);
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return 1;
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}
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static int l_lovrHeadsetGetDisplayDimensions(lua_State* L) {
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uint32_t width, height;
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lovrHeadsetDisplayDriver->getDisplayDimensions(&width, &height);
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lua_pushinteger(L, width);
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lua_pushinteger(L, height);
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return 2;
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}
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static int l_lovrHeadsetGetDisplayFrequency(lua_State* L) {
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float frequency = lovrHeadsetDisplayDriver->getDisplayFrequency ? lovrHeadsetDisplayDriver->getDisplayFrequency() : 0.f;
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if (frequency == 0.f) {
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lua_pushnil(L);
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} else {
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lua_pushnumber(L, frequency);
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}
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return 1;
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}
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static int l_lovrHeadsetGetDisplayMask(lua_State* L) {
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uint32_t count;
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const float* points = lovrHeadsetDisplayDriver->getDisplayMask(&count);
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if (!points) {
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lua_pushnil(L);
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return 1;
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}
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lua_createtable(L, count, 0);
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for (uint32_t i = 0; i < count; i += 2) {
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lua_createtable(L, 2, 0);
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lua_pushnumber(L, points[i + 0]);
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lua_rawseti(L, -2, 1);
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lua_pushnumber(L, points[i + 1]);
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lua_rawseti(L, -2, 2);
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lua_rawseti(L, -2, i / 2 + 1);
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}
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return 1;
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}
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static int l_lovrHeadsetGetViewCount(lua_State* L) {
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lua_pushinteger(L, lovrHeadsetDisplayDriver->getViewCount());
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return 1;
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}
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static int l_lovrHeadsetGetViewPose(lua_State* L) {
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float position[4], orientation[4];
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uint32_t view = luax_checku32(L, 1) - 1;
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if (!lovrHeadsetDisplayDriver->getViewPose(view, position, orientation)) {
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lua_pushnil(L);
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return 1;
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}
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float angle, ax, ay, az;
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quat_getAngleAxis(orientation, &angle, &ax, &ay, &az);
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lua_pushnumber(L, position[0]);
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lua_pushnumber(L, position[1]);
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lua_pushnumber(L, position[2]);
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lua_pushnumber(L, angle);
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lua_pushnumber(L, ax);
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lua_pushnumber(L, ay);
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lua_pushnumber(L, az);
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return 7;
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}
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static int l_lovrHeadsetGetViewAngles(lua_State* L) {
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float left, right, up, down;
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uint32_t view = luax_checku32(L, 1) - 1;
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if (!lovrHeadsetDisplayDriver->getViewAngles(view, &left, &right, &up, &down)) {
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lua_pushnil(L);
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return 1;
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}
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lua_pushnumber(L, left);
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lua_pushnumber(L, right);
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lua_pushnumber(L, up);
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lua_pushnumber(L, down);
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return 4;
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}
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static int l_lovrHeadsetGetClipDistance(lua_State* L) {
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float clipNear, clipFar;
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lovrHeadsetDisplayDriver->getClipDistance(&clipNear, &clipFar);
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lua_pushnumber(L, clipNear);
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lua_pushnumber(L, clipFar);
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return 2;
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}
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static int l_lovrHeadsetSetClipDistance(lua_State* L) {
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float clipNear = luax_checkfloat(L, 1);
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float clipFar = luax_checkfloat(L, 2);
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lovrHeadsetDisplayDriver->setClipDistance(clipNear, clipFar);
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return 0;
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}
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static int l_lovrHeadsetGetBoundsWidth(lua_State* L) {
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float width, depth;
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lovrHeadsetDisplayDriver->getBoundsDimensions(&width, &depth);
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lua_pushnumber(L, width);
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return 1;
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}
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static int l_lovrHeadsetGetBoundsDepth(lua_State* L) {
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float width, depth;
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lovrHeadsetDisplayDriver->getBoundsDimensions(&width, &depth);
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lua_pushnumber(L, depth);
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return 1;
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}
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static int l_lovrHeadsetGetBoundsDimensions(lua_State* L) {
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float width, depth;
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lovrHeadsetDisplayDriver->getBoundsDimensions(&width, &depth);
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lua_pushnumber(L, width);
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lua_pushnumber(L, depth);
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return 2;
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}
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static int l_lovrHeadsetGetBoundsGeometry(lua_State* L) {
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uint32_t count;
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const float* points = lovrHeadsetDisplayDriver->getBoundsGeometry(&count);
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if (!points) {
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lua_pushnil(L);
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return 1;
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}
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if (lua_type(L, 1) == LUA_TTABLE) {
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lua_settop(L, 1);
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} else {
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lua_settop(L, 0);
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lua_createtable(L, count / 4, 0);
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}
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int j = 1;
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for (uint32_t i = 0; i < count; i += 4) {
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lua_pushnumber(L, points[i + 0]);
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lua_rawseti(L, 1, j++);
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lua_pushnumber(L, points[i + 1]);
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lua_rawseti(L, 1, j++);
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lua_pushnumber(L, points[i + 2]);
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lua_rawseti(L, 1, j++);
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}
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return 1;
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}
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static int l_lovrHeadsetIsTracked(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float position[4], orientation[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getPose(device, position, orientation)) {
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lua_pushboolean(L, true);
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return 1;
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}
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}
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lua_pushboolean(L, false);
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return 1;
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}
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static int l_lovrHeadsetGetPose(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float position[4], orientation[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getPose(device, position, orientation)) {
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float angle, ax, ay, az;
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quat_getAngleAxis(orientation, &angle, &ax, &ay, &az);
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lua_pushnumber(L, position[0]);
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lua_pushnumber(L, position[1]);
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lua_pushnumber(L, position[2]);
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lua_pushnumber(L, angle);
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lua_pushnumber(L, ax);
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lua_pushnumber(L, ay);
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lua_pushnumber(L, az);
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return 7;
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}
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}
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for (int i = 0; i < 7; i++) {
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lua_pushnumber(L, 0.);
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}
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return 7;
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}
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static int l_lovrHeadsetGetPosition(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float position[4], orientation[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getPose(device, position, orientation)) {
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lua_pushnumber(L, position[0]);
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lua_pushnumber(L, position[1]);
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lua_pushnumber(L, position[2]);
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return 3;
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}
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}
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for (int i = 0; i < 3; i++) {
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lua_pushnumber(L, 0.);
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}
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return 3;
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}
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static int l_lovrHeadsetGetOrientation(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float position[4], orientation[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getPose(device, position, orientation)) {
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float angle, ax, ay, az;
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quat_getAngleAxis(orientation, &angle, &ax, &ay, &az);
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lua_pushnumber(L, angle);
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lua_pushnumber(L, ax);
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lua_pushnumber(L, ay);
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lua_pushnumber(L, az);
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return 4;
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}
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}
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for (int i = 0; i < 4; i++) {
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lua_pushnumber(L, 0.);
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}
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return 4;
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}
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static int l_lovrHeadsetGetVelocity(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float velocity[4], angularVelocity[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getVelocity(device, velocity, angularVelocity)) {
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lua_pushnumber(L, velocity[0]);
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lua_pushnumber(L, velocity[1]);
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lua_pushnumber(L, velocity[2]);
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return 3;
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}
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}
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for (int i = 0; i < 3; i++) {
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lua_pushnumber(L, 0.);
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}
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return 3;
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}
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static int l_lovrHeadsetGetAngularVelocity(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float velocity[4], angularVelocity[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getVelocity(device, velocity, angularVelocity)) {
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lua_pushnumber(L, angularVelocity[0]);
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lua_pushnumber(L, angularVelocity[1]);
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lua_pushnumber(L, angularVelocity[2]);
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return 3;
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}
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}
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for (int i = 0; i < 3; i++) {
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lua_pushnumber(L, 0.);
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}
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return 3;
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}
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static int l_lovrHeadsetIsDown(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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DeviceButton button = luax_checkenum(L, 2, DeviceButton, NULL);
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bool down, changed;
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->isDown(device, button, &down, &changed)) {
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lua_pushboolean(L, down);
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return 1;
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}
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}
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return 0;
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}
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static int l_lovrHeadsetWasPressed(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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DeviceButton button = luax_checkenum(L, 2, DeviceButton, NULL);
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bool down, changed;
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->isDown(device, button, &down, &changed)) {
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lua_pushboolean(L, down && changed);
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return 1;
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}
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}
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lua_pushboolean(L, false);
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return 1;
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}
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static int l_lovrHeadsetWasReleased(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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DeviceButton button = luax_checkenum(L, 2, DeviceButton, NULL);
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bool down, changed;
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->isDown(device, button, &down, &changed)) {
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lua_pushboolean(L, !down && changed);
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return 1;
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}
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}
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lua_pushboolean(L, false);
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return 1;
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}
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static int l_lovrHeadsetIsTouched(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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DeviceButton button = luax_checkenum(L, 2, DeviceButton, NULL);
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bool touched;
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->isTouched(device, button, &touched)) {
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lua_pushboolean(L, touched);
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return 1;
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}
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}
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return 0;
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}
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static const int axisCounts[MAX_AXES] = {
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[AXIS_TRIGGER] = 1,
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[AXIS_THUMBSTICK] = 2,
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[AXIS_TOUCHPAD] = 2,
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[AXIS_GRIP] = 1
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};
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static int l_lovrHeadsetGetAxis(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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DeviceAxis axis = luax_checkenum(L, 2, DeviceAxis, NULL);
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int count = axisCounts[axis];
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float value[4];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getAxis(device, axis, value)) {
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for (int i = 0; i < count; i++) {
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lua_pushnumber(L, value[i]);
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}
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return count;
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}
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}
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for (int i = 0; i < count; i++) {
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lua_pushnumber(L, 0.);
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}
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return count;
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}
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static int l_lovrHeadsetGetSkeleton(lua_State* L) {
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Device device = luax_optdevice(L, 1);
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float poses[HAND_JOINT_COUNT * 8];
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FOREACH_TRACKING_DRIVER(driver) {
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if (driver->getSkeleton(device, poses)) {
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if (!lua_istable(L, 2)) {
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lua_createtable(L, HAND_JOINT_COUNT, 0);
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} else {
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lua_settop(L, 2);
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}
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for (uint32_t i = 0; i < HAND_JOINT_COUNT; i++) {
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lua_createtable(L, 8, 0);
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float angle, ax, ay, az;
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float* pose = poses + i * 8;
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quat_getAngleAxis(pose + 4, &angle, &ax, &ay, &az);
|
|
lua_pushnumber(L, pose[0]);
|
|
lua_pushnumber(L, pose[1]);
|
|
lua_pushnumber(L, pose[2]);
|
|
lua_pushnumber(L, angle);
|
|
lua_pushnumber(L, ax);
|
|
lua_pushnumber(L, ay);
|
|
lua_pushnumber(L, az);
|
|
lua_rawseti(L, -8, 7);
|
|
lua_rawseti(L, -7, 6);
|
|
lua_rawseti(L, -6, 5);
|
|
lua_rawseti(L, -5, 4);
|
|
lua_rawseti(L, -4, 3);
|
|
lua_rawseti(L, -3, 2);
|
|
lua_rawseti(L, -2, 1);
|
|
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
static int l_lovrHeadsetVibrate(lua_State* L) {
|
|
Device device = luax_optdevice(L, 1);
|
|
float strength = luax_optfloat(L, 2, 1.f);
|
|
float duration = luax_optfloat(L, 3, .5f);
|
|
float frequency = luax_optfloat(L, 4, 0.f);
|
|
FOREACH_TRACKING_DRIVER(driver) {
|
|
if (driver->vibrate(device, strength, duration, frequency)) {
|
|
lua_pushboolean(L, true);
|
|
return 1;
|
|
}
|
|
}
|
|
lua_pushboolean(L, false);
|
|
return 1;
|
|
}
|
|
|
|
static int l_lovrHeadsetNewModel(lua_State* L) {
|
|
Device device = luax_optdevice(L, 1);
|
|
bool animated = false;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
lua_getfield(L, 2, "animated");
|
|
animated = lua_toboolean(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
ModelData* modelData = NULL;
|
|
FOREACH_TRACKING_DRIVER(driver) {
|
|
if ((modelData = driver->newModelData(device, animated)) != NULL) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (modelData) {
|
|
Model* model = lovrModelCreate(modelData);
|
|
luax_pushtype(L, Model, model);
|
|
lovrRelease(modelData, lovrModelDataDestroy);
|
|
lovrRelease(model, lovrModelDestroy);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int l_lovrHeadsetAnimate(lua_State* L) {
|
|
Device device = luax_optdevice(L, 1);
|
|
Model* model = luax_checktype(L, 2, Model);
|
|
FOREACH_TRACKING_DRIVER(driver) {
|
|
if (driver->animate(device, model)) {
|
|
lua_pushboolean(L, true);
|
|
return 1;
|
|
}
|
|
}
|
|
lua_pushboolean(L, false);
|
|
return 1;
|
|
}
|
|
|
|
static int l_lovrHeadsetRenderTo(lua_State* L) {
|
|
lua_settop(L, 1);
|
|
lovrHeadsetDisplayDriver->renderTo(renderHelper, L);
|
|
lovrGraphicsSetViewMatrix(0, NULL);
|
|
lovrGraphicsSetViewMatrix(1, NULL);
|
|
lovrGraphicsSetProjection(0, NULL);
|
|
lovrGraphicsSetProjection(1, NULL);
|
|
return 0;
|
|
}
|
|
|
|
static int l_lovrHeadsetUpdate(lua_State* L) {
|
|
float dt = luax_checkfloat(L, 1);
|
|
|
|
if (lovrHeadsetDisplayDriver->update) {
|
|
lovrHeadsetDisplayDriver->update(dt);
|
|
}
|
|
|
|
FOREACH_TRACKING_DRIVER(driver) {
|
|
if (driver->update && driver != lovrHeadsetDisplayDriver) {
|
|
driver->update(dt);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int l_lovrHeadsetGetTime(lua_State* L) {
|
|
lua_pushnumber(L, lovrHeadsetDisplayDriver->getDisplayTime());
|
|
return 1;
|
|
}
|
|
|
|
static int l_lovrHeadsetGetMirrorTexture(lua_State* L) {
|
|
Texture* texture = NULL;
|
|
if (lovrHeadsetDisplayDriver->getMirrorTexture)
|
|
texture = lovrHeadsetDisplayDriver->getMirrorTexture();
|
|
luax_pushtype(L, Texture, texture);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int l_lovrHeadsetGetHands(lua_State* L) {
|
|
if (lua_istable(L, 1)) {
|
|
lua_settop(L, 1);
|
|
} else {
|
|
lua_newtable(L);
|
|
}
|
|
|
|
int count = 0;
|
|
float position[4], orientation[4];
|
|
Device hands[] = { DEVICE_HAND_LEFT, DEVICE_HAND_RIGHT };
|
|
for (size_t i = 0; i < sizeof(hands) / sizeof(hands[0]); i++) {
|
|
FOREACH_TRACKING_DRIVER(driver) {
|
|
if (driver->getPose(hands[i], position, orientation)) {
|
|
luax_pushenum(L, Device, hands[i]);
|
|
lua_rawseti(L, -2, ++count);
|
|
}
|
|
}
|
|
}
|
|
lua_pushnil(L);
|
|
lua_rawseti(L, -2, ++count);
|
|
return 1;
|
|
}
|
|
|
|
static const luaL_Reg lovrHeadset[] = {
|
|
{ "start", l_lovrHeadsetStart },
|
|
{ "getDriver", l_lovrHeadsetGetDriver },
|
|
{ "getName", l_lovrHeadsetGetName },
|
|
{ "getOriginType", l_lovrHeadsetGetOriginType },
|
|
{ "getDisplayWidth", l_lovrHeadsetGetDisplayWidth },
|
|
{ "getDisplayHeight", l_lovrHeadsetGetDisplayHeight },
|
|
{ "getDisplayDimensions", l_lovrHeadsetGetDisplayDimensions },
|
|
{ "getDisplayFrequency", l_lovrHeadsetGetDisplayFrequency },
|
|
{ "getDisplayMask", l_lovrHeadsetGetDisplayMask },
|
|
{ "getViewCount", l_lovrHeadsetGetViewCount },
|
|
{ "getViewPose", l_lovrHeadsetGetViewPose },
|
|
{ "getViewAngles", l_lovrHeadsetGetViewAngles },
|
|
{ "getClipDistance", l_lovrHeadsetGetClipDistance },
|
|
{ "setClipDistance", l_lovrHeadsetSetClipDistance },
|
|
{ "getBoundsWidth", l_lovrHeadsetGetBoundsWidth },
|
|
{ "getBoundsDepth", l_lovrHeadsetGetBoundsDepth },
|
|
{ "getBoundsDimensions", l_lovrHeadsetGetBoundsDimensions },
|
|
{ "getBoundsGeometry", l_lovrHeadsetGetBoundsGeometry },
|
|
{ "isTracked", l_lovrHeadsetIsTracked },
|
|
{ "getPose", l_lovrHeadsetGetPose },
|
|
{ "getPosition", l_lovrHeadsetGetPosition },
|
|
{ "getOrientation", l_lovrHeadsetGetOrientation },
|
|
{ "getVelocity", l_lovrHeadsetGetVelocity },
|
|
{ "getAngularVelocity", l_lovrHeadsetGetAngularVelocity },
|
|
{ "isDown", l_lovrHeadsetIsDown },
|
|
{ "wasPressed", l_lovrHeadsetWasPressed },
|
|
{ "wasReleased", l_lovrHeadsetWasReleased },
|
|
{ "isTouched", l_lovrHeadsetIsTouched },
|
|
{ "getAxis", l_lovrHeadsetGetAxis },
|
|
{ "vibrate", l_lovrHeadsetVibrate },
|
|
{ "newModel", l_lovrHeadsetNewModel },
|
|
{ "animate", l_lovrHeadsetAnimate },
|
|
{ "getSkeleton", l_lovrHeadsetGetSkeleton },
|
|
{ "renderTo", l_lovrHeadsetRenderTo },
|
|
{ "update", l_lovrHeadsetUpdate },
|
|
{ "getTime", l_lovrHeadsetGetTime },
|
|
{ "getMirrorTexture", l_lovrHeadsetGetMirrorTexture },
|
|
{ "getHands", l_lovrHeadsetGetHands },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
int luaopen_lovr_headset(lua_State* L) {
|
|
lua_newtable(L);
|
|
luax_register(L, lovrHeadset);
|
|
|
|
size_t driverCount = 0;
|
|
HeadsetDriver drivers[8];
|
|
float supersample = 1.f;
|
|
float offset = 1.7f;
|
|
int msaa = 4;
|
|
bool overlay = false;
|
|
|
|
luax_pushconf(L);
|
|
if (lua_istable(L, -1)) {
|
|
lua_getfield(L, -1, "headset");
|
|
if (lua_istable(L, -1)) {
|
|
|
|
// Drivers
|
|
lua_getfield(L, -1, "drivers");
|
|
int n = luax_len(L, -1);
|
|
for (int i = 0; i < n; i++) {
|
|
lua_rawgeti(L, -1, i + 1);
|
|
drivers[driverCount++] = luax_checkenum(L, -1, HeadsetDriver, NULL);
|
|
lovrAssert(driverCount < sizeof(drivers) / sizeof(drivers[0]), "Too many headset drivers specified in conf.lua");
|
|
lua_pop(L, 1);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// Supersample
|
|
lua_getfield(L, -1, "supersample");
|
|
if (lua_type(L, -1) == LUA_TBOOLEAN) {
|
|
supersample = lua_toboolean(L, -1) ? 2.f : 1.f;
|
|
} else {
|
|
supersample = luax_optfloat(L, -1, 1.f);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// Offset
|
|
lua_getfield(L, -1, "offset");
|
|
offset = luax_optfloat(L, -1, 1.7f);
|
|
lua_pop(L, 1);
|
|
|
|
// MSAA
|
|
lua_getfield(L, -1, "msaa");
|
|
msaa = luaL_optinteger(L, -1, 4);
|
|
lua_pop(L, 1);
|
|
|
|
// Overlay
|
|
lua_getfield(L, -1, "overlay");
|
|
overlay = lua_toboolean(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
luax_atexit(L, lovrHeadsetDestroy);
|
|
lovrHeadsetInit(drivers, driverCount, supersample, offset, msaa, overlay);
|
|
return 1;
|
|
}
|