animator.comp
|
Fix bitangent sign;
|
2023-11-09 16:50:52 -08:00 |
blender.comp
|
Fix bitangent sign;
|
2023-11-09 16:50:52 -08:00 |
cubemap.frag
|
Fix cubemaps being horizontally flipped;
|
2022-09-20 22:17:58 -07:00 |
cubemap.vert
|
Fix cubemap shader;
|
2022-08-26 22:22:37 -07:00 |
equirect.frag
|
Fix seam in equirect shader;
|
2023-05-10 18:14:09 +01:00 |
fill.vert
|
Default shaders use lovrmain;
|
2022-07-31 11:18:15 -07:00 |
font.frag
|
Add GL_EXT_samplerless_texture_functions;
|
2023-06-24 14:00:22 -07:00 |
logo.frag
|
Make the logo a default shader;
|
2022-09-13 17:36:10 -07:00 |
lovr.glsl
|
Fix bitangent sign;
|
2023-11-09 16:50:52 -08:00 |
normal.frag
|
Add normal DefaultShader;
|
2022-09-10 11:07:55 -07:00 |
tallymerge.comp
|
Pass rework;
|
2023-05-02 00:06:01 -07:00 |
unlit.frag
|
Default shaders use lovrmain;
|
2022-07-31 11:18:15 -07:00 |
unlit.vert
|
Default shaders use lovrmain;
|
2022-07-31 11:18:15 -07:00 |