mirror of https://github.com/bjornbytes/lovr.git
40d85c6a16
This shaves 20 bytes off of each model vertex, or around 40% savings. The vertex size is also a power of two which results in extreme amounts of style points. |
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.. | ||
animator.comp | ||
blender.comp | ||
cubemap.frag | ||
cubemap.vert | ||
equirect.frag | ||
fill.vert | ||
fill_array.frag | ||
font.frag | ||
logo.frag | ||
lovr.glsl | ||
normal.frag | ||
tallymerge.comp | ||
unlit.frag | ||
unlit.vert |