Commit graph

200 commits

Author SHA1 Message Date
Erik Reider 913a7679cb Add support for wlr-layer-shell ON_DEMAND keyboard interactivity
This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing
text fields to receive keyboard input just like a regular surface.
2023-06-06 09:07:05 +02:00
hrdl e8f7551e46 Add support for touch cancel events 2023-05-04 13:30:57 +02:00
Alexander Orzechowski d5cc474aef render: pass rendering state together in a struct
This lets us easily add rendering state that we need in the future
2023-05-02 18:31:55 +02:00
Simon Ser d6cb4fa8de Constify pixman_region32_t for rendering functions 2023-02-22 13:37:44 -05:00
Stacy Harper 4666d1785b Implement seatop_touch
Atm we got issue with the touch position sent to the clients. While
holding contact, leaving the initial container will continue to send
motion event to the client but with the new local position from the new
container.

This seatop goal is to send the position of the touch event, relatively
to the initial container layout position.
2023-02-20 10:35:10 -05:00
Kirill Primak 53c9a4a643 input/tablet: handle focusing NULL surface
Additionally, rename the function responsible for switching focus to
match its behavior better.
2023-01-16 15:37:59 -05:00
John Chadwick 3061999ec5 Improve tablet tool button handling.
This change allows the tablet tool button to be used for floating mod
resize. In addition, it attempts to ensure that tablet tool events are
consistent such that tablet v2 events and pointer events will never be
interleaved, and such that the tool buttons count will never fall out of
sync and cause tool button emulation to break.

Some of this logic is similar to what is done for tablet tool tip, but
not quite identical, because of the complication that we have to deal
with multiple inputs that can overlap eachother.

Fixes #7036.
2023-01-07 23:52:27 -05:00
Carl Smedstad 9540591105 Add missing includes & remove duplicates 2023-01-03 21:50:56 +01:00
Simon Ser 024c3e4428 input/seat: locally compute drag icon offset
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861
2022-11-15 16:58:20 +03:00
Daniel De Graaf 8f7bb145b7 Rework session lock keyboard focus handling
When removing outputs, it is possible to end up in a situation where
none of the session lock client's surfaces have keyboard focus,
resulting in it not receiving keyboard events.  Track the focused
surface and update it as needed on surface destroy.
2022-10-28 19:41:24 +02:00
Yaroslav de la Peña Smirnov 9d99bb956f Fix keymap being NULL and segfaulting on dev add
Moved `libinput_config` to the callers of
`sway_input_configure_libinput_device` so that we send the event after
the added event.
2022-10-23 11:56:29 +02:00
Ferdinand Schober 99acdb4e62 Use keyboard_state.focused_surface directly 2022-10-09 10:07:51 +02:00
Ferdinand Schober d5659948f1 allow pointer_constraints on layer_shell surfaces 2022-10-09 10:07:51 +02:00
Simon Ser 122d8ce954 Remove access to wlr_input_device union
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3626
Closes: https://github.com/swaywm/sway/issues/7077
2022-06-22 12:44:15 -04:00
Florian Franzen cab2189aa6 sway: add bindgesture command
Co-authored-by: Michael Weiser <michael.weiser@gmx.de>
2022-05-30 12:20:43 +02:00
Daniel De Graaf 519038a7e9 Implement ext-session-lock-v1 2022-04-29 09:06:36 +02:00
Simon Zeni 440d0bc22d sway/input: follow up wlroots input device events renaming 2022-03-17 21:52:59 +03:00
Tudor Brindus 8ca2847b42 input/cursor: pass through pointer hold gestures
This just follows swaywm/wlroots#3047, so `wl_pointer_gestures_v1`
clients can be notified of these events.
2022-01-22 23:43:46 +01:00
Simon Ser d6f8820a8b Upgrade for wlroots surface refactoring
See [1] for details.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3412
2022-01-13 14:01:37 +03:00
Simon Plakolb 4baf845a3a seatop_down: End if surface is destroyed or other seatop starts
If the surface the pointer started to interact with is destroyed we also
want the seatop_down to end. In case a drag is initiated we receive a
call to handle_end.
2021-09-02 13:13:40 -04:00
Simon Plakolb 9e58425cb3 input: Use seatop_down on layer surface click
This solves an issue where layer-shell items would not receive a button
release event when the pointer left them while being pressed. The
default seatop changes focus immediately while seatop_down defers any
focus changes until the pointer is released or seatop_down is destroyed.
2021-09-02 13:13:40 -04:00
David Rosca d0fe721fbb seatop_down: Change type of sx, sy to double in begin_seatop_down
Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state
getting out of sync during pointer motion in seatop_down.
Since the difference was always under 1 px, it was practically
impossible to notice in normal use.

But because of being out of sync, cursor_rebase would always end up
incorrectly calling wlr_seat_pointer_notify_motion from
seatop_default_begin (on releasing mouse button) which broke cursor
locking.

See #5405
Closes #4632
2021-08-05 09:26:11 -04:00
Simon Ser 2e03a61262 Fix wl_pointer.frame not sent on touch emulation
When emulating touch, the simulating_pointer_from_touch field is
set to true. It's switched back to false when a touch_up event is
received. However we need to ensure we always send a wl_pointer.frame
event following a group of other wl_pointer events.

Since a touch_frame event is always guaranteed to come after a group
of touch events, unset simulating_pointer_from_touch in the touch_frame
handler instead of the touch_up handler. Add a new field to know whether
the touch_frame handler should stop emulation.
2021-07-26 16:58:11 +02:00
Simon Ser 7114030159 Add support for touch frame events
Update for the breaking change in [1].

[1]: https://github.com/swaywm/wlroots/pull/3001
2021-07-08 09:18:20 +02:00
xdavidwu e5913f8106
Implement input method keyboard grab 2021-03-12 12:18:08 +01:00
Simon Ser eea9c6331f Automatically map built-in touchscreens/tablets to built-in panels
Detect whether an output is built-in via its type. Detect whether
a touchscreen or tablet tool is built-in via its ID_PATH property.
2021-02-25 09:38:00 -05:00
Andri Yngvason 98eece53ad input: Clean up input_method_relay in seat_destoy()
This fixes a crash that happens when input_method_new or text_method_new
events are emitted after the seat has been freed.
2021-01-01 19:02:56 +01:00
Tudor Brindus cc2c0d5966 input/cursor: unhide cursor on synthetic input
Fixes #5847.
2020-12-06 09:38:49 +01:00
Tudor Brindus 60d95414d4 commands/focus: force container warp when fulfilling focus mode_toggle
This commit switches focusing behavior to force a warp when executing
`focus mode_toggle`.

Fixes #5772.
2020-11-01 03:43:00 -05:00
Tudor Brindus 8c12e71a66 input: remove motion deltas from seatop callbacks
Straightforward cleanup, they haven't been used for a while.
2020-10-31 23:15:32 +01:00
Tamir Zahavi-Brunner 96578aa91e hide_cursor: Add an option to hide when typing
Add an option for the `hide_cursor` command to hide the cursor when
typing, i.e. whenever a key is pressed.
2020-10-30 09:59:54 +01:00
Tudor Brindus ed247c031c input/tablet: add tool_mode option to set tablet tools as relative input
Closes #4139.
2020-10-12 15:01:37 +02:00
Kenny Levinsen 492267a5d6 seat: Refocus seat when wlr_drag is destroyed
wlr_drag installs grabs for the full duration of the drag, leading to
the drag target not being focused when the drag ends. This leads to
unexpected focus behavior, especially for the keyboard which requires
toggling focus away and back to set.

We can only fix the focus once the grabs are released, so refocus the
seat when the wlr_drag destroy event is received.

Closes: https://github.com/swaywm/sway/issues/5116
2020-06-30 13:27:51 +02:00
Tudor Brindus b3f08597cd input: disable events for map_to_output devices when output not present
Fixes #3449.
2020-06-19 10:02:22 +02:00
Tudor Brindus d328c2439c input/pointer: don't trigger pointer bindings for emulated input
Prior to this commit, a tablet device could trigger mouse button down
bindings if the pen was pressed on a surface that didn't bind tablet
handlers -- but it wouldn't if the surface did bind tablet handlers.

We should expose consistent behavior to users so that they don't have to
care about emulated vs. non-emulated input, so stop triggering bindings
for any non-pointer devices.
2020-06-18 22:35:01 +02:00
Tudor Brindus 82c439c4f1 input/cursor: send idle events based off device type, not input type
Previously, a tablet or touch device could report activity as a pointer
device if it went through pointer emulation. This commit refactors idle
sources to be consistently reported based on the type of the device that
generated an input event, and now how that input event is being
processed.
2020-06-18 22:35:01 +02:00
Brian Ashworth 33aa59d4c6 input/keyboard: wlr_keyboard_group enter and leave
This adds support for wlr_keyboard_group's enter and leave events. The
enter event just updates the keyboard's state. The leave event updates
the keyboard's state and if the surface was notified of a press event
for any of the keycodes, it is refocused so that it can pick up the
current keyboard state without triggering any keybinds.
2020-06-16 17:53:23 +02:00
Tudor Brindus 6da1631090 input/cursor: rename simulated_tool_tip_down to be more accurate
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to
`simulating_pointer_from_tool_tip`, making it match
`simulating_pointer_from_touch`.

This is a better name since it makes it clear that it's the *pointer*
that's being simulated, not the tool tip.
2020-05-29 08:44:56 +02:00
Tudor Brindus d71fed95da input/cursor: keep reference to cursor in constraint
set_region accepts a NULL *data, so we can't use it to reference the
constraint and find the cursor through its seat.

Fixes #5386.
2020-05-26 16:24:52 +02:00
Tudor Brindus 5d13f647f9 input/tablet: add seatop_down entry for tablet input
Currently, when tablet input exits a window during an implicit grab, it
passes focus to another window.

For instance, this is problematic when trying to drag a scrollbar, and
exiting the window &mdash; the scrollbar motion stops. Additionally,
without `focus_follows_mouse no`, the tablet passes focus to whatever
surface it goes over regardless of if there is an active implicit.

If the tablet is over a surface that does not bind tablet handlers, sway
will fall back to pointer emulation, and all of this works fine. It
probably should have consistent behavior between emulated and
not-emulated input, though.

This commit adds a condition for entering seatop_down when a tablet's
tool tip goes down, and exiting when it goes up. Since events won't be
routed through seatop_default, this prevents windows losing focus during
implicit grabs.

Closes #5302.
2020-05-25 10:01:00 +02:00
Tudor Brindus 6f0a0bd385 input/pointer: only warp cursor when the confine region has changed
Refs #5268.
2020-05-21 10:45:08 +02:00
Michael Weiser 0f11aa037a commands: Add per-view shortcuts_inhibitor command
Add a separate per-view shortcuts_inhibitor command that can be used
with criteria to override the per-seat defaults. This allows to e.g.
disable shortcuts inhibiting globally but enable it for specific,
known-good virtualization and remote desktop software or, alternatively,
to blacklist that one slightly broken piece of software that just
doesn't seem to get it right but insists on trying.

Add a flag to sway_view and handling logic in the input manager that
respects that flag if configured but falls back to per-seat config
otherwise. Add the actual command but with just enable and disable
subcommands since there's no value in duplicating the per-seat
activate/deactivate/toggle logic here. Split the inhibitor retrieval
helper in two so we can use the backend half in the command to retrieve
inhibitors for a specific surface and not just the currently focused
one. Extend the manual page with documentation of the command and
references to its per-seat sibling and usefulness with criteria.

Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-13 21:22:16 -04:00
David96 2473cac32c Implement pointer simulation if client hasn't bound to touch 2020-05-13 14:29:15 -04:00
Tudor Brindus 726d187d3c input/tablet: simplify parameter plumbing for tablet references
This is a small cleanup commit for removing `sway_tablet` parameters
from functions that already accept `sway_tablet_tool`, since the tablet
reference can be accessed through `tool->tablet`.
2020-05-10 16:49:35 +02:00
Tudor Brindus e262f93d0a input: rename pointer handlers to be unambiguous
This commit renames `motion` and `axis` handlers to `pointer_motion` and
`pointer_axis`, respectively, to disambiguate them from their tablet
(and future touch) handlers. `button` is left as-is, as it is generic
across input devices.
2020-05-02 18:28:06 +02:00
Tudor Brindus ae3ec745f8 input: refactor tablet motion into seatop handler
This commit moves tablet motion logic into a seatop handler.

As a side-effect of seatop implementations being able to receive
tablet motion events, fixes #5232.
2020-05-02 13:32:28 +02:00
Tudor Brindus 0dc1863dce input/cursor: make cursor rebasing cursor type-agnostic
This commit refactors `cursor_rebase` into `cursor_update_image`, and
moves sending pointer events to the two existing call sites. This will
enable this code to be reused for tablets.

Refs #5232
2020-05-02 13:32:28 +02:00
Tudor Brindus 2913f39dcb input/cursor: release simulated tool tip button when over v2 surface
d88460f addressed sending v2 tool tip up when over a non-v2 surface.
This commit addresses the other direction.

Fixes #5230.
2020-05-01 11:00:49 +02:00
Tudor Brindus 44b2d3ad81 input/cursor: fix hide cursor timeouts on tablets and touchscreens
This commit refactors `cursor_handle_activity` to also take the idle
source, so that it can be reused for tablet and touch activity.
Previously, the timeouts would be tracked, but the cursor would never be
un-hidden for anything but pointers.

Fixes #5169.
2020-04-22 17:30:08 +02:00
Andri Yngvason 46599df0a2 input: Mark virtual devices as such
This is for internal configuration purposes
2020-04-14 12:07:24 +02:00