Commit Graph

3845 Commits

Author SHA1 Message Date
bjorn c93630dd4c Fix default color; 2016-10-03 11:39:23 -07:00
bjorn 2c7e03c0ed Better bools; 2016-10-03 11:26:54 -07:00
bjorn 2391185931 Controller:getOrientation; 2016-10-03 11:16:48 -07:00
bjorn a940a473bb Add missing lovr/headset include; 2016-10-03 11:15:46 -07:00
bjorn c9f937ec19 Controller:getPosition; 2016-10-03 11:12:21 -07:00
bjorn b594b218b2 Controller:isPresent; 2016-10-03 11:12:06 -07:00
bjorn dbc1037d4c Controller type; 2016-10-03 11:11:30 -07:00
bjorn c56050ce92 Add viveGetPose; 2016-10-03 11:10:24 -07:00
bjorn 18b6b4462f lovr.headset.getController API; 2016-10-03 07:40:20 -07:00
bjorn 8702e807ba Update README; 2016-10-02 18:13:58 -07:00
bjorn 58a2d60ef7 Controller basics; 2016-10-02 18:09:33 -07:00
bjorn 814b62c323 Add missing interface definitions; 2016-10-01 18:09:18 -07:00
bjorn 7247c7f2ad Fix vive warnings; 2016-10-01 15:13:54 -07:00
bjorn 8c047729df lovr.timer.sleep; 2016-10-01 15:12:12 -07:00
bjorn d14bcfeea0 lovr.headset.setBoundsVisible; 2016-10-01 15:12:12 -07:00
bjorn d98cd40f49 lovr.headset.getTrackingSize; 2016-10-01 14:17:26 -07:00
bjorn 3444d6cb77 Headset organization; 2016-10-01 14:16:02 -07:00
bjorn 809c71d5b4 lovr.graphics.setLineWidth; 2016-10-01 13:48:31 -07:00
bjorn d4f6213f95 Fix lovr.graphics.getShader; 2016-10-01 13:44:20 -07:00
bjorn 9ece6c6c2c Cube rotation;
Angle-axis
2016-10-01 13:39:38 -07:00
bjorn 36cd7887f7 Filled cube basically work; 2016-10-01 12:53:15 -07:00
bjorn 82916b373b Set up draw modes; 2016-10-01 12:10:38 -07:00
bjorn 59bbe38489 Embetter README; 2016-09-30 00:19:40 -07:00
bjorn e29ca644f0 Embetter the README; 2016-09-30 00:17:35 -07:00
bjorn 056efecc21 Add vrChaperone; 2016-09-29 23:54:38 -07:00
bjorn 1e1acfbbd9 Fix cube rendering; 2016-09-29 23:54:31 -07:00
bjorn 5f884710e6 lovr.graphics.cube test; 2016-09-29 23:18:51 -07:00
bjorn d4f20c8379 lovr.graphics.line; 2016-09-29 19:39:25 -07:00
bjorn 8ab7c06612 Improve Vive rendering; 2016-09-29 00:21:38 -07:00
bjorn 93f007f329 Shape infrastructure; 2016-09-29 00:00:02 -07:00
bjorn 33b19f367a Fix rotation; 2016-09-28 23:59:10 -07:00
bjorn 4679696288 lovr.graphics.getDimensions and friends; 2016-09-28 22:10:03 -07:00
bjorn 44b19b4e37 Use framebuffer size for scissor; 2016-09-28 22:09:57 -07:00
bjorn 086dd4ae4f Formatting; 2016-09-28 21:48:07 -07:00
bjorn 7c707d9d6e Scissor; 2016-09-28 21:47:36 -07:00
bjorn e188c0beca lovr.graphics.setColor; 2016-09-28 20:11:58 -07:00
bjorn a24bdcf98a Use unsigned chars for color mask; 2016-09-28 19:38:58 -07:00
bjorn ccd0b5374e Move default shader code into shader; 2016-09-28 19:34:48 -07:00
bjorn ab14cf5d31 Rename clearColor to backgroundColor; 2016-09-27 21:37:46 -07:00
bjorn d9977a6b99 lovr.graphics.setColorMask; 2016-09-27 21:32:57 -07:00
bjorn 0d7d57acea Remove getProjection from now; 2016-09-27 20:49:31 -07:00
bjorn ad0e014c5a lovr.graphics.reset; 2016-09-27 20:20:08 -07:00
bjorn e4ecf2452f Switch to start and count for Buffer draw range; 2016-09-27 20:08:54 -07:00
bjorn 41db7ea9de Fix int->pointer conversion I think; 2016-09-27 20:05:55 -07:00
bjorn bb6a5979f5 Remove comment; 2016-09-27 19:58:54 -07:00
bjorn 64361660b9 Default shader; 2016-09-27 19:56:36 -07:00
bjorn dba017c8df Fix windows; 2016-09-27 00:24:28 -07:00
bjorn 435d7a9cf8 Projection matrices; 2016-09-26 23:48:09 -07:00
bjorn f531be3fc5 Fix typo; 2016-09-26 19:56:17 -07:00
bjorn 5f7e335f27 Vive rendering; 2016-09-26 18:38:45 -07:00