bjorn
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7b5eb71ade
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Regen boot.lua;
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2017-11-22 20:28:06 -08:00 |
|
bjorn
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3c6437fb20
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lovr.graphics.isGammaCorrect; conf.lua t.gammacorrect;
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2017-11-22 20:26:01 -08:00 |
|
bjorn
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8bda7a9ed8
|
Minor cleanup of previous change;
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2017-11-22 20:13:36 -08:00 |
|
bjorn
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ad779820a7
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Refactor lovr.conf to be exposed to C;
This simplifies boot.lua and means we don't need private functions
all over the place for the stuff configured by conf.lua.
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2017-11-22 20:11:51 -08:00 |
|
Bjorn Swenson
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ce2fa896e3
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Add version badge;
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2017-11-22 14:33:58 -08:00 |
|
bjorn
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5c45282d9b
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lovr.graphics.arc;
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2017-11-22 11:32:30 -08:00 |
|
bjorn
|
b540fdbfdb
|
Forgot line draw mode for circle;
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2017-11-21 20:56:47 -08:00 |
|
bjorn
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81c29176ab
|
lovr.graphics.circle;
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2017-11-21 20:53:45 -08:00 |
|
bjorn
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4881d2ebbe
|
Ignore openvr bin directory;
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2017-11-20 22:36:18 -08:00 |
|
bjorn
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2d588638e7
|
Tranquilize OpenAL;
|
2017-11-20 22:03:57 -08:00 |
|
bjorn
|
602e0ced7d
|
Floating point colors;
This is a breaking change.
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2017-11-20 21:47:36 -08:00 |
|
bjorn
|
65418da1ec
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Use nodeMap to avoid node index lookup;
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2017-11-20 21:19:46 -08:00 |
|
bjorn
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652c31f8d4
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Optional pose;
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2017-11-20 21:16:16 -08:00 |
|
bjorn
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659a2899e6
|
Allow partial uniform updates;
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2017-11-20 21:13:06 -08:00 |
|
bjorn
|
27b24e4de3
|
Use correct origin type for fake headset;
|
2017-11-20 19:33:51 -08:00 |
|
bjorn
|
c1b95c2bd6
|
More multidimensional arrays;
|
2017-11-20 18:50:06 -08:00 |
|
bjorn
|
5edd616da8
|
Cleanup;
|
2017-11-20 18:42:29 -08:00 |
|
bjorn
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803cdaa8a5
|
Early return for renderNode;
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2017-11-20 18:19:39 -08:00 |
|
bjorn
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17ffebd6ae
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Use computed global transforms instead of local;
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2017-11-20 18:17:06 -08:00 |
|
bjorn
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2f0aab03be
|
Model:getAnimationCount;
|
2017-11-20 18:15:10 -08:00 |
|
bjorn
|
4a07d56091
|
rm inverseRootTransform;
|
2017-11-20 18:13:34 -08:00 |
|
bjorn
|
9d83684c9c
|
rm unused variable;
|
2017-11-20 18:12:32 -08:00 |
|
bjorn
|
1a73fcb3cc
|
Use pose instead of boneTransform;
|
2017-11-20 18:12:08 -08:00 |
|
bjorn
|
54259f816c
|
Animation track priority;
|
2017-11-20 17:57:21 -08:00 |
|
bjorn
|
b9b9a42a05
|
Everything works but is gross;
|
2017-11-19 16:45:00 -08:00 |
|
bjorn
|
49ab151b53
|
WIP;
|
2017-11-13 17:47:56 -08:00 |
|
bjorn
|
69b5569f9e
|
Model computes bone transforms from Animator;
|
2017-11-06 20:25:08 -08:00 |
|
bjorn
|
33ff7f2b9c
|
Add lovrAnimatorEvaluate;
|
2017-11-06 20:22:30 -08:00 |
|
bjorn
|
855ffb9e34
|
Add vec3_lerp;
|
2017-11-06 17:11:40 -08:00 |
|
bjorn
|
f5275934b6
|
Add quat_slerp;
|
2017-11-05 13:57:52 -08:00 |
|
bjorn
|
c3749eb9bd
|
Model:getAnimator; Model:setAnimator;
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2017-11-05 13:41:47 -08:00 |
|
bjorn
|
03d3a9f77d
|
Animator:getPriority; Animator:setPriority;
|
2017-11-04 15:55:33 -07:00 |
|
bjorn
|
5809a39a12
|
Animator:getAlpha; Animator:setAlpha;
|
2017-11-04 15:51:44 -07:00 |
|
bjorn
|
c469d1ca19
|
Animator:isPlaying; Looping fixes;
|
2017-11-04 15:48:52 -07:00 |
|
bjorn
|
4f4d95ddec
|
Animator:isLooping; Animator:setLooping;
|
2017-11-04 15:31:47 -07:00 |
|
bjorn
|
93c6597f09
|
Animator:reset;
|
2017-11-04 15:21:46 -07:00 |
|
bjorn
|
3cc02497f6
|
Animator:getAnimationNames; Animator:getDuration;
|
2017-11-04 15:11:42 -07:00 |
|
bjorn
|
c87ed6aec3
|
Load animation duration;
|
2017-11-03 18:38:43 -07:00 |
|
bjorn
|
34ddfbaed3
|
Animator:getSpeed; Animator:setSpeed;
|
2017-11-03 18:38:43 -07:00 |
|
bjorn
|
748c467b1c
|
Animator:seek; Animator:tell;
|
2017-11-03 18:36:37 -07:00 |
|
bjorn
|
23b4750e9c
|
Animator:play; Animator:stop; Animator:pause; Animator:resume;
|
2017-11-03 18:28:54 -07:00 |
|
bjorn
|
4249cb4cc6
|
Animator:update;
|
2017-11-03 18:27:02 -07:00 |
|
bjorn
|
33c5f6f8b5
|
CMake;
|
2017-11-02 23:55:28 -07:00 |
|
bjorn
|
ff0d007afe
|
Start Animator;
|
2017-11-02 23:47:25 -07:00 |
|
bjorn
|
1f4404a695
|
Update to support special characters in Windows;
|
2017-11-02 19:01:31 -07:00 |
|
bjorn
|
87ccedb166
|
Add AnimationData to CMakeLists;
|
2017-11-01 23:56:57 -07:00 |
|
bjorn
|
051663eff6
|
Fix null dereference with setting mesh vertex maps;
|
2017-11-01 23:29:20 -07:00 |
|
bjorn
|
d57d943618
|
Fix bug when loading certain material textures from models;
|
2017-11-01 23:25:46 -07:00 |
|
bjorn
|
2c6cb28224
|
Use references when dealing with model materials;
|
2017-11-01 23:11:35 -07:00 |
|
bjorn
|
6a6c322eaa
|
Load animations in model loader;
|
2017-11-01 23:10:21 -07:00 |
|