Commit Graph

174 Commits

Author SHA1 Message Date
bjorn 32b05cb15d Support multiple texture slots; 2017-10-21 13:21:28 -07:00
bjorn a2860361e9 Consolidate Texture and Skybox; 2017-10-21 13:00:13 -07:00
bjorn 0d3bc4cfaa Disable depth mask when drawing text; 2017-10-15 09:16:13 -07:00
bjorn 9202b42d8d Try to enable antialiasing in WebVR; 2017-08-27 13:23:21 -07:00
bjorn 9fd4030f47 Tweak sphere coordinates; 2017-08-15 21:21:49 -07:00
bjorn e4a7c6bb47 Fix WebVR; 2017-08-15 01:05:18 -07:00
bjornbytes 3c3076f8c4 Fix VR rendering; 2017-08-12 20:43:23 -07:00
bjorn 0311232ae1 Add lovrModel and lovrView matrices; 2017-08-10 22:23:19 -07:00
bjorn 74f585ca8d Use lovrAssert and lovrThrow for better errors; 2017-08-10 01:05:04 -07:00
bjorn 3cd245f2b0 Window customization via conf.lua; 2017-08-09 20:02:02 -07:00
bjorn 6c316c7587 Fix Shader bugs; 2017-08-09 00:56:13 -07:00
bjorn 9dd9678077 Fix default font bug; 2017-08-08 23:49:17 -07:00
bjorn c76df39407 Organize lovrGraphicsReset; 2017-08-08 22:39:00 -07:00
bjorn d849f2429c Everything is probably broken; 2017-08-08 21:10:56 -07:00
bjorn 76f94e8ade Rename primitive data structures; 2017-08-08 18:57:41 -07:00
bjorn 88a32fd951 Simplify Skybox stuff; 2017-08-08 18:52:28 -07:00
bjorn 45618f819e Fix Skyboxes; 2017-08-08 18:24:29 -07:00
bjorn 58931f01e2 Allow lovr.graphics.setFont(nil); 2017-08-08 18:01:39 -07:00
bjorn abbe5e36d0 Canvas state is internal; 2017-08-08 02:20:55 -07:00
bjorn c89301c284 Texture is internal state; 2017-08-08 02:14:50 -07:00
bjorn fe570e19f1 Diff vao, vbo, and ibo; 2017-08-08 02:13:07 -07:00
bjorn dfd0926fab Diff framebuffer; 2017-08-08 02:05:30 -07:00
bjorn ef58eea4b8 Projection is transform state; 2017-08-08 01:37:23 -07:00
bjorn 6077cae95a Font state; 2017-08-08 01:36:29 -07:00
bjorn 80c9d7f4d8 Shader state; 2017-08-08 01:33:52 -07:00
bjorn 3da48027ce Use struct for shape state; 2017-08-08 01:33:52 -07:00
bjorn b65673bc3f Color object; 2017-08-08 01:33:52 -07:00
bjorn 9efa89768c Organize graphics state; 2017-08-08 01:33:52 -07:00
bjorn ef06a19fa4 Refactor texture filter structure; 2017-08-08 01:33:52 -07:00
bjorn bb2ec5b49c No pointers for CanvasState; 2017-08-08 01:33:52 -07:00
bjorn f649a50264 rm lovrGraphicsSetPerspective; 2017-08-08 01:33:52 -07:00
bjorn 38c5342d8a Private lovrGraphicsEnsureFont; 2017-08-08 01:33:52 -07:00
bjorn 1402213029 Clean up system limits; 2017-08-08 01:33:52 -07:00
bjorn fd176a608a Private graphics primitive functions; 2017-08-08 01:33:52 -07:00
bjorn 0e474ad6af Reorganize lovrFontPrint; 2017-08-08 01:33:52 -07:00
bjorn 6b0f903b2e rm lovr.graphics.getColorMask; rm lovr.graphics.setColorMask; 2017-08-08 01:33:52 -07:00
bjorn ed25eef2d3 rm lovr.graphics.getScissor; rm lovr.graphics.setScissor; 2017-08-08 01:33:52 -07:00
bjorn 146d037cae Simplify lovrGraphicsClear; 2017-08-01 13:11:32 -07:00
bjorn 48733f87c4 Just use EMCSRIPTEN instead of LOVR_WEB; 2017-08-01 12:16:09 -07:00
bjorn 416f6f7216 Default to LEQUAL CompareMode; 2017-07-31 02:42:44 -07:00
bjorn 8464463d4e Set default texture filter before creating texture; 2017-07-31 02:41:13 -07:00
bjorn 6a8e22f5be Don't check for ubiquitous extension; 2017-07-23 16:24:43 -07:00
bjorn a1007a1545 Add anisotropy system limit; 2017-07-23 16:24:43 -07:00
bjorn 7d31410c8c New Texture filter modes; lovr.graphics.setDefaultFilter; 2017-07-23 16:24:43 -07:00
bjorn b25d345e72 Add compressed texture formats; 2017-07-23 16:24:43 -07:00
bjorn 8ad3e64a2d Font shader; 2017-07-19 07:00:11 +09:00
bjorn 800d07a0de Use msdfgen; 2017-07-19 07:00:11 +09:00
bjorn 41210b1bd0 lovr.graphics.plane takes regular transform; 2017-07-19 05:07:18 +09:00
bjorn e5a311af09 Add glad for windows; 2017-06-23 19:35:49 -07:00
bjorn 83118a5012 lovr.graphics.sphere; 2017-06-21 23:10:45 -07:00