Commit Graph

562 Commits

Author SHA1 Message Date
bjorn 9eb4d7b393 Move all window code into graphics module; 2017-04-12 19:48:47 -07:00
bjorn 58f00a0b4c Oh noooo; 2017-04-12 19:48:47 -07:00
bjorn 25e6f3ce4e Fix Mesh unmapping; 2017-04-09 13:40:20 -07:00
bjorn 30647c97c5 0.5.0; 2017-04-03 09:40:37 -07:00
bjorn 6695be5eb8 Add missing bindings for lovr.filesystem.createDirectory; 2017-04-02 15:10:46 -07:00
bjorn 0d552a0f0c Draw headset mirror with white color; 2017-04-02 11:14:25 -07:00
Bjorn Swenson c5a6dd8c4b Update README; 2017-04-02 06:35:21 -07:00
Bjorn Swenson b9c9d502c3 Update README; 2017-04-02 06:32:07 -07:00
bjorn 887f915001 Update logo; 2017-04-02 06:30:04 -07:00
bjorn 99dac3c848 Update logo; 2017-04-02 06:28:02 -07:00
bjorn 23916d6f66 Update bounds example; 2017-04-02 06:06:13 -07:00
bjorn 7f687f9732 No game screen; 2017-04-02 05:55:21 -07:00
bjorn 66bb9063f5 Add Blobs; 2017-04-01 16:50:10 -07:00
bjorn 3977db7249 Don't mess with depth test when rendering fonts; 2017-04-01 15:33:32 -07:00
bjorn e8d8aceead Remove duplicate LOVR_OPENVR entry; 2017-03-31 12:48:08 -07:00
bjorn a04e5013ad lovr.graphics.getSystemLimits; 2017-03-31 04:22:18 -07:00
bjorn 49a63bb084 Antialiasing;
Why not.
2017-03-31 03:57:04 -07:00
bjorn dcadbe37ce Fix glad on windows; Remove GLEW; 2017-03-31 03:20:53 -07:00
bjorn 18ffd4e53b glad; 2017-03-31 03:06:15 -07:00
bjorn fd8a53cb2c Fix CMake for macOS; 2017-03-31 00:18:06 -07:00
bjorn 93dfc6dc46 Simplify CMakeLists; 2017-03-31 00:06:05 -07:00
bjorn 7fad8367f6 Turn off physfs static build; 2017-03-30 19:25:24 -07:00
bjorn 9d89ea5634 Allow custom fullscreen shaders; 2017-03-30 18:56:51 -07:00
bjorn fbc9805ab1 Allow custom skybox shaders; 2017-03-30 18:54:39 -07:00
bjorn 847a01b76f Fix skyboxes; 2017-03-30 18:48:03 -07:00
bjorn 3489426af5 Improve error screen more; 2017-03-30 17:22:06 -07:00
bjorn 61dd12df7d Improve error message formatting; 2017-03-29 11:25:48 -07:00
bjorn 6cc5a036e8 Fix Font:getWidth; 2017-03-25 18:41:25 -07:00
bjorn e85fd61410 Geez stop talking about the website so much we get it; 2017-03-23 17:52:38 -07:00
bjorn 2ae10967c4 Error in setVertices when overflowing Mesh size; 2017-03-23 17:49:57 -07:00
bjorn 7077d89a22 Font metrics; 2017-03-16 01:12:32 -07:00
bjorn 0b57b48702 Font pixel densities; 2017-03-15 20:51:16 -07:00
bjorn 390220f945 Font alignment; 2017-03-15 20:46:01 -07:00
bjorn a6cb4ee53f Alphabetize some enums; 2017-03-14 21:38:03 -07:00
bjorn 46b068c2fe Fix crash on absent command line argument; 2017-03-14 02:34:05 -07:00
bjorn 22526552dc Use correct texture for fonts; 2017-03-14 02:32:01 -07:00
bjorn c4f6df11e8 lovr.graphics.reset on error screen; 2017-03-12 19:23:26 -07:00
bjorn 37c2a11172 Fix panorama Skyboxes I promise; 2017-03-12 17:31:06 -07:00
bjorn 5bd364f65f Fix skybox math; 2017-03-12 17:13:50 -07:00
bjorn a4257378f0 Panorama Skybox fixes; 2017-03-12 16:57:27 -07:00
bjorn 4feeb4d4ab Equirectangular Skybox rough draft; 2017-03-12 16:45:50 -07:00
bjorn ac7a97fe77 Minor OpenVR render model cleanup; 2017-03-12 15:10:07 -07:00
bjorn 4c3bca841b ModelData doesn't need ref; 2017-03-12 15:04:39 -07:00
bjorn 062086991e Blend modes; 2017-03-12 04:03:36 -07:00
bjorn c6b635a2ec rm lovr.graphics.setProjection; 2017-03-11 21:19:26 -08:00
bjorn f3dfbe518a Fix switch scope; 2017-03-11 21:10:13 -08:00
bjorn 49a0ba4d1c lovr.headset.isMirrored; lovr.headset.setMirrored;
Also add conf.lua field to configure initial mirroring state.
2017-03-11 19:12:03 -08:00
bjorn 0c6da83332 lovr.focus;
This may not work in all cases involving e.g. overlays.
2017-03-11 19:01:01 -08:00
bjorn f9f0773b92 lovr.controllerpressed; lovr.controllerreleased; 2017-03-11 18:46:07 -08:00
bjorn 94a5dab7b5 Meshes use mapped buffers; 2017-03-11 17:27:18 -08:00