lovr/src/graphics/graphics.h

223 lines
6.8 KiB
C
Raw Normal View History

2017-02-03 23:16:30 +00:00
#include "graphics/font.h"
2017-10-21 21:32:41 +00:00
#include "graphics/material.h"
2017-12-10 04:07:32 +00:00
#include "graphics/mesh.h"
2016-11-19 09:28:01 +00:00
#include "graphics/shader.h"
2016-11-27 02:58:58 +00:00
#include "graphics/texture.h"
2017-01-21 03:55:54 +00:00
#include "math/math.h"
#include "lib/glfw.h"
2017-10-31 08:14:09 +00:00
#include <stdbool.h>
2016-09-21 07:55:53 +00:00
2017-01-26 10:20:30 +00:00
#pragma once
2016-09-27 06:48:09 +00:00
2017-10-22 10:34:45 +00:00
#define MAX_VIEWS 4
#define MAX_TRANSFORMS 60
#define INTERNAL_TRANSFORMS 4
2017-08-09 04:02:28 +00:00
#define DEFAULT_SHADER_COUNT 4
2017-10-21 20:06:23 +00:00
#define MAX_TEXTURES 16
2016-09-29 04:47:36 +00:00
2017-12-19 03:48:28 +00:00
typedef void (*StencilCallback)(void* userdata);
2017-03-12 11:03:36 +00:00
typedef enum {
BLEND_ALPHA,
BLEND_ADD,
BLEND_SUBTRACT,
BLEND_MULTIPLY,
BLEND_LIGHTEN,
BLEND_DARKEN,
BLEND_SCREEN,
BLEND_REPLACE
} BlendMode;
typedef enum {
BLEND_ALPHA_MULTIPLY,
BLEND_PREMULTIPLIED
} BlendAlphaMode;
2016-09-30 02:39:25 +00:00
typedef enum {
2016-10-01 19:10:38 +00:00
DRAW_MODE_FILL,
DRAW_MODE_LINE
2016-09-30 02:39:25 +00:00
} DrawMode;
2017-11-22 19:32:30 +00:00
typedef enum {
ARC_MODE_PIE,
ARC_MODE_OPEN,
ARC_MODE_CLOSED
} ArcMode;
2016-10-03 19:02:49 +00:00
typedef enum {
2017-08-02 07:54:33 +00:00
WINDING_CLOCKWISE = GL_CW,
WINDING_COUNTERCLOCKWISE = GL_CCW
} Winding;
2016-10-03 19:02:49 +00:00
2016-11-23 04:59:11 +00:00
typedef enum {
2016-11-24 23:45:59 +00:00
COMPARE_NONE = 0,
2016-11-23 04:59:11 +00:00
COMPARE_EQUAL = GL_EQUAL,
COMPARE_NOT_EQUAL = GL_NOTEQUAL,
COMPARE_LESS = GL_LESS,
COMPARE_LEQUAL = GL_LEQUAL,
COMPARE_GEQUAL = GL_GEQUAL,
COMPARE_GREATER = GL_GREATER
} CompareMode;
2017-12-19 03:48:28 +00:00
typedef enum {
STENCIL_REPLACE = GL_REPLACE,
STENCIL_INCREMENT = GL_INCR,
STENCIL_DECREMENT = GL_DECR,
STENCIL_INCREMENT_WRAP = GL_INCR_WRAP,
STENCIL_DECREMENT_WRAP = GL_DECR_WRAP,
STENCIL_INVERT = GL_INVERT
} StencilAction;
2017-10-22 10:34:45 +00:00
typedef enum {
MATRIX_MODEL,
MATRIX_VIEW
} MatrixType;
2017-08-02 04:42:46 +00:00
typedef struct {
2017-10-31 08:14:09 +00:00
bool initialized;
2017-08-02 04:42:46 +00:00
float pointSizes[2];
int textureSize;
int textureMSAA;
float textureAnisotropy;
} GraphicsLimits;
2017-03-31 11:22:18 +00:00
2017-05-17 19:10:37 +00:00
typedef struct {
2017-01-11 17:22:18 +00:00
int framebuffer;
2017-01-12 09:26:44 +00:00
float projection[16];
2017-01-11 17:22:18 +00:00
int viewport[4];
2017-10-22 10:34:45 +00:00
} View;
2017-08-11 05:23:19 +00:00
2017-12-10 04:07:32 +00:00
typedef struct {
int drawCalls;
int shaderSwitches;
} GraphicsStats;
2016-09-27 06:48:09 +00:00
typedef struct {
GLFWwindow* window;
2017-08-09 04:02:28 +00:00
Shader* defaultShaders[DEFAULT_SHADER_COUNT];
2017-08-09 07:56:13 +00:00
DefaultShader defaultShader;
2017-10-21 21:32:41 +00:00
Material* defaultMaterial;
2017-02-07 09:13:39 +00:00
Font* defaultFont;
2016-11-27 02:58:58 +00:00
Texture* defaultTexture;
2017-08-11 05:23:19 +00:00
float transforms[MAX_TRANSFORMS + INTERNAL_TRANSFORMS][2][16];
2016-11-27 18:57:36 +00:00
int transform;
2017-08-02 08:25:56 +00:00
Color backgroundColor;
2017-08-02 07:54:33 +00:00
BlendMode blendMode;
BlendAlphaMode blendAlphaMode;
2017-08-02 08:25:56 +00:00
Color color;
2017-10-31 08:14:09 +00:00
bool culling;
2017-08-02 07:29:47 +00:00
TextureFilter defaultFilter;
2017-08-02 07:54:33 +00:00
CompareMode depthTest;
2017-08-08 08:36:29 +00:00
Font* font;
bool gammaCorrect;
2017-08-02 04:42:46 +00:00
GraphicsLimits limits;
2017-08-02 07:54:33 +00:00
float lineWidth;
float pointSize;
2017-08-08 08:32:15 +00:00
Shader* shader;
CompareMode stencilMode;
int stencilValue;
2017-08-02 07:54:33 +00:00
Winding winding;
2017-10-31 08:14:09 +00:00
bool wireframe;
2017-08-09 01:57:41 +00:00
uint32_t streamVAO;
uint32_t streamVBO;
uint32_t streamIBO;
vec_float_t streamData;
vec_uint_t streamIndices;
2017-10-22 10:34:45 +00:00
View views[MAX_VIEWS];
int view;
2017-10-21 20:06:23 +00:00
Texture* textures[MAX_TEXTURES];
2017-12-19 03:48:28 +00:00
bool stencilEnabled;
bool stencilWriting;
2017-08-09 07:56:13 +00:00
uint32_t program;
2017-08-08 09:13:07 +00:00
uint32_t vertexArray;
uint32_t vertexBuffer;
uint32_t indexBuffer;
2017-12-10 04:07:32 +00:00
GraphicsStats stats;
2016-09-27 06:48:09 +00:00
} GraphicsState;
2016-11-23 05:07:33 +00:00
2016-11-23 05:16:13 +00:00
// Base
2016-08-10 06:28:17 +00:00
void lovrGraphicsInit();
void lovrGraphicsDestroy();
2016-09-28 03:20:08 +00:00
void lovrGraphicsReset();
void lovrGraphicsClear(bool clearColor, bool clearDepth, bool clearStencil, Color color, float depth, int stencil);
2016-08-10 06:28:17 +00:00
void lovrGraphicsPresent();
void lovrGraphicsPrepare(Material* material, float* pose);
2017-10-31 08:14:09 +00:00
void lovrGraphicsCreateWindow(int w, int h, bool fullscreen, int msaa, const char* title, const char* icon);
2017-08-10 03:02:02 +00:00
int lovrGraphicsGetWidth();
int lovrGraphicsGetHeight();
2017-12-10 04:07:32 +00:00
GraphicsStats lovrGraphicsGetStats();
2016-11-23 05:16:13 +00:00
// State
2017-08-02 08:25:56 +00:00
Color lovrGraphicsGetBackgroundColor();
void lovrGraphicsSetBackgroundColor(Color color);
2017-03-12 11:03:36 +00:00
void lovrGraphicsGetBlendMode(BlendMode* mode, BlendAlphaMode* alphaMode);
void lovrGraphicsSetBlendMode(BlendMode mode, BlendAlphaMode alphaMode);
2017-08-02 08:25:56 +00:00
Color lovrGraphicsGetColor();
void lovrGraphicsSetColor(Color color);
2017-10-31 08:14:09 +00:00
bool lovrGraphicsIsCullingEnabled();
void lovrGraphicsSetCullingEnabled(bool culling);
2017-08-02 07:54:33 +00:00
TextureFilter lovrGraphicsGetDefaultFilter();
void lovrGraphicsSetDefaultFilter(TextureFilter filter);
CompareMode lovrGraphicsGetDepthTest();
void lovrGraphicsSetDepthTest(CompareMode depthTest);
2017-08-08 08:36:29 +00:00
Font* lovrGraphicsGetFont();
void lovrGraphicsSetFont(Font* font);
bool lovrGraphicsIsGammaCorrect();
void lovrGraphicsSetGammaCorrect(bool gammaCorrect);
2017-08-02 07:54:33 +00:00
GraphicsLimits lovrGraphicsGetLimits();
float lovrGraphicsGetLineWidth();
void lovrGraphicsSetLineWidth(float width);
float lovrGraphicsGetPointSize();
void lovrGraphicsSetPointSize(float size);
2017-08-08 08:36:29 +00:00
Shader* lovrGraphicsGetShader();
void lovrGraphicsSetShader(Shader* shader);
void lovrGraphicsGetStencilTest(CompareMode* mode, int* value);
void lovrGraphicsSetStencilTest(CompareMode mode, int value);
2017-08-02 07:54:33 +00:00
Winding lovrGraphicsGetWinding();
void lovrGraphicsSetWinding(Winding winding);
2017-10-31 08:14:09 +00:00
bool lovrGraphicsIsWireframe();
void lovrGraphicsSetWireframe(bool wireframe);
2016-11-23 05:16:13 +00:00
// Transforms
void lovrGraphicsPush();
void lovrGraphicsPop();
2016-09-21 22:26:05 +00:00
void lovrGraphicsOrigin();
2017-08-11 05:23:19 +00:00
void lovrGraphicsTranslate(MatrixType type, float x, float y, float z);
void lovrGraphicsRotate(MatrixType type, float angle, float ax, float ay, float az);
void lovrGraphicsScale(MatrixType type, float x, float y, float z);
void lovrGraphicsMatrixTransform(MatrixType type, mat4 transform);
2016-11-23 05:16:13 +00:00
// Primitives
2016-11-08 07:16:33 +00:00
void lovrGraphicsPoints(float* points, int count);
2016-09-30 02:39:25 +00:00
void lovrGraphicsLine(float* points, int count);
void lovrGraphicsTriangle(DrawMode mode, Material* material, float* points);
void lovrGraphicsPlane(DrawMode mode, Material* material, mat4 transform);
2017-01-13 09:59:00 +00:00
void lovrGraphicsPlaneFullscreen(Texture* texture);
void lovrGraphicsBox(DrawMode mode, Material* material, mat4 transform);
void lovrGraphicsArc(DrawMode mode, ArcMode, Material* material, mat4 transform, float theta1, float theta2, int segments);
void lovrGraphicsCircle(DrawMode mode, Material* material, mat4 transform, int segments);
void lovrGraphicsCylinder(Material* material, float x1, float y1, float z1, float x2, float y2, float z2, float r1, float r2, bool capped, int segments);
void lovrGraphicsSphere(Material* material, mat4 transform, int segments);
2017-10-15 23:56:00 +00:00
void lovrGraphicsSkybox(Texture* texture, float angle, float ax, float ay, float az);
2017-08-02 02:58:24 +00:00
void lovrGraphicsPrint(const char* str, mat4 transform, float wrap, HorizontalAlign halign, VerticalAlign valign);
2017-12-19 03:48:28 +00:00
void lovrGraphicsStencil(StencilAction action, int replaceValue, StencilCallback callback, void* userdata);
2017-08-08 09:13:07 +00:00
// Internal State
2017-10-22 10:34:45 +00:00
void lovrGraphicsPushView();
void lovrGraphicsPopView();
2017-08-08 09:20:55 +00:00
mat4 lovrGraphicsGetProjection();
void lovrGraphicsSetProjection(mat4 projection);
void lovrGraphicsSetViewport(int x, int y, int w, int h);
void lovrGraphicsBindFramebuffer(int framebuffer);
Texture* lovrGraphicsGetTexture(int slot);
2017-10-21 20:06:23 +00:00
void lovrGraphicsBindTexture(Texture* texture, TextureType type, int slot);
Material* lovrGraphicsGetDefaultMaterial();
2017-08-09 07:56:13 +00:00
void lovrGraphicsSetDefaultShader(DefaultShader defaultShader);
Shader* lovrGraphicsGetActiveShader();
void lovrGraphicsUseProgram(uint32_t program);
2017-08-08 09:13:07 +00:00
void lovrGraphicsBindVertexArray(uint32_t vao);
void lovrGraphicsBindVertexBuffer(uint32_t vbo);
void lovrGraphicsBindIndexBuffer(uint32_t ibo);
2017-12-10 04:07:32 +00:00
void lovrGraphicsDrawArrays(GLenum mode, size_t start, size_t count, int instances);
void lovrGraphicsDrawElements(GLenum mode, size_t count, size_t indexSize, size_t offset, int instances);