bjorn
|
a743cfd3b6
|
Initial reference counting system;
|
2016-11-19 13:33:40 -08:00 |
|
bjorn
|
7e4e9a6108
|
Clean up includes;
|
2016-11-19 01:28:01 -08:00 |
|
bjorn
|
3813e0b9ce
|
Increase max shader length;
|
2016-11-18 02:08:49 -08:00 |
|
bjorn
|
67b55ac7f6
|
Fix Shader memory leaks;
|
2016-11-18 02:08:36 -08:00 |
|
bjorn
|
3c2fc33f1c
|
Fix Model memory leaks;
|
2016-11-18 02:03:50 -08:00 |
|
bjorn
|
42c1047b88
|
Fix small vive memory leak;
|
2016-11-18 01:28:40 -08:00 |
|
bjorn
|
45618e5f72
|
Better handling of command line arguments;
|
2016-11-18 00:33:26 -08:00 |
|
bjorn
|
0ec31f3625
|
Texture:refresh;
|
2016-11-17 23:12:30 -08:00 |
|
bjorn
|
027c0db032
|
Fix BUFFER_INT access in shaders;
|
2016-11-17 23:11:58 -08:00 |
|
bjorn
|
4b177a6a21
|
Fix for int buffer attribute type;
|
2016-11-14 22:01:44 -08:00 |
|
bjorn
|
7b81618198
|
BUFFER_INT;
|
2016-11-14 21:31:17 -08:00 |
|
bjorn
|
0c86495171
|
Improve Buffer:setVertex error message;
|
2016-11-14 21:25:46 -08:00 |
|
bjorn
|
ee08af588c
|
Make Buffer:setVertexMap error even better;
|
2016-11-14 20:16:18 -08:00 |
|
bjorn
|
92030baf22
|
Buffer:setVertexMap better error handling;
|
2016-11-14 20:14:45 -08:00 |
|
bjorn
|
f083285a31
|
More LÖVEly error messages;
|
2016-11-14 20:14:36 -08:00 |
|
bjorn
|
3520fca758
|
Controller:isDown;
|
2016-11-14 19:57:23 -08:00 |
|
bjorn
|
8fe678b83a
|
Internal Controller rename;
|
2016-11-14 19:47:24 -08:00 |
|
bjorn
|
c358fac8c7
|
Controller:vibrate;
|
2016-11-14 19:33:42 -08:00 |
|
bjorn
|
14d29ca100
|
Controller:getAxis;
|
2016-11-14 16:22:28 -08:00 |
|
bjorn
|
40f7260dd3
|
Start controller input;
|
2016-11-14 16:05:55 -08:00 |
|
bjorn
|
69ecfc550e
|
Optimize switching Buffer vertex maps a lot;
|
2016-11-14 15:56:05 -08:00 |
|
bjorn
|
954592d8bd
|
Refactor graphics state, especially shaders;
This should improve performance, if not then I have failed.
|
2016-11-14 15:48:17 -08:00 |
|
bjorn
|
06c71ed07c
|
Allow loading shaders from files;
The first argument is always the vertex shader.
The second argument is always the fragment shader.
|
2016-11-14 14:42:40 -08:00 |
|
bjorn
|
5cb11f4b2c
|
Compilation improvements;
|
2016-11-14 14:16:16 -08:00 |
|
bjorn
|
21aba100a1
|
Refactor lovr.graphics.getDimensions and friends;
|
2016-11-14 13:47:15 -08:00 |
|
bjorn
|
36bc1ad9a2
|
Improve error messages when main.lua has error;
|
2016-11-14 13:43:34 -08:00 |
|
bjorn
|
acde08228c
|
Bind texture after setting buffer;
The `buffer` field was not being initialized to 0, so sometimes
the texture was binding to the wrong target.
|
2016-11-14 01:00:06 -08:00 |
|
bjorn
|
3ef84510c9
|
Improve windows platform detection;
|
2016-11-14 00:02:21 -08:00 |
|
bjorn
|
daa942d932
|
Support BufferTextures;
|
2016-11-13 17:28:22 -08:00 |
|
bjorn
|
b619a65946
|
Fix Buffer constructor bug;
|
2016-11-13 02:42:05 -08:00 |
|
bjorn
|
11f35763b7
|
Fix Buffer attribute indices;
|
2016-11-13 02:35:26 -08:00 |
|
bjorn
|
c0db50b6ae
|
Buffer:setVertices;
|
2016-11-12 23:18:53 -08:00 |
|
bjorn
|
11d96f1826
|
lovr.graphics.setPointSize;
|
2016-11-12 17:38:49 -08:00 |
|
bjorn
|
ffde873299
|
Oh no;
|
2016-11-12 15:20:04 -08:00 |
|
bjorn
|
cffa8df971
|
Fix Buffer crash on custom byte type;
|
2016-11-12 04:30:52 -08:00 |
|
bjorn
|
0c8db44e78
|
Fix model include;
|
2016-11-12 03:46:40 -08:00 |
|
bjorn
|
f891a00b2f
|
rm printf;
|
2016-11-12 01:49:39 -08:00 |
|
bjorn
|
27d3601c00
|
Add missing headset bounds functions;
|
2016-11-12 01:23:22 -08:00 |
|
bjorn
|
811bf67071
|
Windows fixes;
|
2016-11-12 01:19:47 -08:00 |
|
bjorn
|
7550da44d8
|
Model textures;
|
2016-11-08 14:55:16 -08:00 |
|
bjorn
|
8267733a42
|
Texture filters;
|
2016-11-08 14:55:16 -08:00 |
|
bjorn
|
b69a7be1ba
|
Better malloc error handling;
|
2016-11-08 14:55:07 -08:00 |
|
bjorn
|
82a1f17b16
|
Enum helpers;
|
2016-11-08 14:22:16 -08:00 |
|
bjorn
|
a59f03ef78
|
Simplify filesystem checks;
|
2016-11-08 13:47:13 -08:00 |
|
bjorn
|
17601e237b
|
Buffer:getTexture; Buffer:setTexture;
|
2016-11-08 03:14:50 -08:00 |
|
bjorn
|
136d6b1da7
|
Texture; lovr.graphics.newTexture;
|
2016-11-08 03:14:33 -08:00 |
|
bjorn
|
a22b158b0c
|
Fix Buffer bug;
|
2016-11-08 03:13:32 -08:00 |
|
bjorn
|
4dd8bcd40b
|
Add src/lovr/types;
To avoid naming conflicts between modules and types.
|
2016-11-08 01:48:55 -08:00 |
|
bjorn
|
49761a789a
|
Add loadImage to util;
|
2016-11-08 01:42:31 -08:00 |
|
bjorn
|
48ff1fa93c
|
lovr.graphics.points;
|
2016-11-07 23:16:33 -08:00 |
|
bjorn
|
88a8afd775
|
Reset coordinate system on each frame;
|
2016-11-07 22:38:45 -08:00 |
|
bjorn
|
e8022e1efc
|
Fix segfault when model file does not exist;
|
2016-11-07 22:34:04 -08:00 |
|
bjorn
|
e74149a762
|
Fix filesystem memory leaks;
|
2016-11-07 22:23:13 -08:00 |
|
bjorn
|
be13d761e7
|
Clean up util;
|
2016-11-07 22:20:39 -08:00 |
|
bjorn
|
91f46929fe
|
Normalize rotation axis vectors;
|
2016-11-07 22:03:13 -08:00 |
|
bjorn
|
c4cc9a981a
|
Enable vsync by default;
|
2016-11-07 22:03:03 -08:00 |
|
bjorn
|
34988bcdd7
|
lovr.filesystem.append;
|
2016-11-07 14:31:11 -08:00 |
|
bjorn
|
bb98fc5aec
|
lovr.filesystem.write;
|
2016-11-07 14:31:02 -08:00 |
|
bjorn
|
419a03a202
|
Filesystem utility functions;
|
2016-11-07 14:30:32 -08:00 |
|
bjorn
|
7362fafd8c
|
rm lovr.filesystem.write;
|
2016-11-06 18:39:16 -08:00 |
|
bjorn
|
09359c6793
|
Clean up setSource;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
5d2f4746ab
|
lovr.filesystem.write;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
fff1638414
|
Fix Skybox paths;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
5188e5d830
|
Fix Model paths;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
74c78d7f3e
|
lovr/graphics imports filesystem;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
0c0429b8d9
|
lovr.filesystem.read;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
9743660d5a
|
rm file;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
c33534f703
|
Start File;
|
2016-11-05 16:17:29 -07:00 |
|
bjorn
|
956ea96827
|
Fix initGlfw declaration;
|
2016-11-05 16:17:16 -07:00 |
|
bjorn
|
1cdde81e35
|
Improve lovr.timer;
|
2016-11-04 22:29:38 -07:00 |
|
bjorn
|
38c46106da
|
Model normals;
|
2016-11-01 21:52:32 -07:00 |
|
bjorn
|
45d4029f6a
|
Math is hard;
|
2016-11-01 21:52:19 -07:00 |
|
bjorn
|
93c13c8593
|
Model.draw transform;
|
2016-11-01 20:56:29 -07:00 |
|
bjorn
|
94a9c0e8cb
|
lovrGraphicsTransform;
|
2016-11-01 20:48:04 -07:00 |
|
bjorn
|
c0e7837ac1
|
Rough package loader;
|
2016-11-01 20:27:15 -07:00 |
|
bjorn
|
8869539f97
|
isDirectory and isFile;
|
2016-10-31 18:35:00 -07:00 |
|
bjorn
|
7c5a9585fd
|
Clean up Model better;
|
2016-10-31 17:35:43 -07:00 |
|
bjorn
|
e988f7ae41
|
Start lovr.filesystem;
|
2016-10-31 17:14:31 -07:00 |
|
bjorn
|
fb6c1c28ed
|
Model;
|
2016-10-31 13:54:32 -07:00 |
|
bjorn
|
9d6b6dddb4
|
ModelData;
|
2016-10-29 15:18:10 -07:00 |
|
bjorn
|
4a8c0f479b
|
Fix missing include;
|
2016-10-29 15:17:49 -07:00 |
|
bjorn
|
629b26ae05
|
Move includes;
|
2016-10-28 23:40:31 -07:00 |
|
bjorn
|
9975e695dd
|
Headset display dimensions;
|
2016-10-24 16:03:29 -07:00 |
|
bjorn
|
769ded9c71
|
Controller:getHand;
|
2016-10-24 15:52:16 -07:00 |
|
bjorn
|
703b0c2af0
|
Skybox;
|
2016-10-24 15:02:23 -07:00 |
|
bjorn
|
2b11142970
|
Improve compilation UX;
|
2016-10-24 14:09:32 -07:00 |
|
bjorn
|
2267396e5a
|
Render to window if headset unavailable;
|
2016-10-24 13:43:07 -07:00 |
|
bjorn
|
b3cd1a103e
|
Improve error messages in main.lua;
|
2016-10-24 13:39:09 -07:00 |
|
bjorn
|
125e2d0e13
|
Skybox rough draft;
|
2016-10-23 19:03:10 -07:00 |
|
bjorn
|
406eab420c
|
lovrGraphicsSetShapeData;
|
2016-10-23 19:01:27 -07:00 |
|
bjorn
|
4afc3841d8
|
Fix lovrGraphicsPrepare;
|
2016-10-23 19:01:00 -07:00 |
|
bjorn
|
b446d8d734
|
Fix lovr.graphics.setShader will nil arg;
|
2016-10-21 19:21:43 -07:00 |
|
bjorn
|
12476af804
|
Remove warning about conf.lua;
|
2016-10-21 19:21:16 -07:00 |
|
bjorn
|
79397fc0e6
|
Fix shader uniforms;
|
2016-10-18 15:29:26 -07:00 |
|
bjorn
|
53409920c6
|
Skybox texture parameters;
|
2016-10-16 21:21:26 -07:00 |
|
bjorn
|
3d5625c482
|
Fix lovr.headset.renderTo callback arg;
|
2016-10-15 20:12:56 -07:00 |
|
bjorn
|
15f69d1d8a
|
Start Skybox;
|
2016-10-15 20:11:54 -07:00 |
|
bjorn
|
9f9b2ef7e2
|
Include stb_image I guess ugh;
|
2016-10-15 16:36:31 -07:00 |
|
bjorn
|
36677afa76
|
Add stb_image;
|
2016-10-15 16:32:46 -07:00 |
|
bjorn
|
a521cdaa68
|
Add optional exit code to lovr.event.quit;
|
2016-10-13 23:50:57 -07:00 |
|
bjorn
|
7cd168aa46
|
Custom Buffer vertex attribute formats;
|
2016-10-09 17:40:02 -07:00 |
|
bjorn
|
6c4100e7fb
|
Fix ModelData memory leak;
|
2016-10-08 21:54:23 -07:00 |
|
bjorn
|
e07dc76bf9
|
Basic ModelData;
|
2016-10-08 21:52:58 -07:00 |
|
bjorn
|
d35287499f
|
Use constants for shader attributes;
|
2016-10-07 18:30:37 -07:00 |
|
bjorn
|
aa5e9943ef
|
Use explicit generic attribute indices;
|
2016-10-07 18:28:09 -07:00 |
|
bjorn
|
a6df0c58c7
|
Rework shape internals;
|
2016-10-06 23:34:35 -07:00 |
|
bjorn
|
78f0c2d947
|
Clean up, clean up;
Everybody everywhere!
|
2016-10-04 15:13:57 -07:00 |
|
bjorn
|
93979f9ae6
|
Clean up matrix;
|
2016-10-04 15:05:34 -07:00 |
|
bjorn
|
7fab9741fe
|
Ignore Tupfile;
It's messy anyway ;_;
|
2016-10-04 15:03:21 -07:00 |
|
bjorn
|
3aa079b531
|
Start Model; Reorganize constructors;
|
2016-10-03 21:54:27 -07:00 |
|
bjorn
|
8ac95f4038
|
lovr.graphics.plane;
|
2016-10-03 20:56:45 -07:00 |
|
bjorn
|
a2c51e17ab
|
Fix vive orientation math;
|
2016-10-03 18:00:33 -07:00 |
|
bjorn
|
d66e7c0d81
|
Improve vive orientation;
|
2016-10-03 17:02:01 -07:00 |
|
bjorn
|
5ef7a6a588
|
Graphics culling;
|
2016-10-03 12:02:49 -07:00 |
|
bjorn
|
2e48c00876
|
ColorMask is char;
|
2016-10-03 11:41:31 -07:00 |
|
bjorn
|
e6dcfad12d
|
lovrHeadsetIsPresent returns char;
|
2016-10-03 11:40:20 -07:00 |
|
bjorn
|
c93630dd4c
|
Fix default color;
|
2016-10-03 11:39:23 -07:00 |
|
bjorn
|
2c7e03c0ed
|
Better bools;
|
2016-10-03 11:26:54 -07:00 |
|
bjorn
|
2391185931
|
Controller:getOrientation;
|
2016-10-03 11:16:48 -07:00 |
|
bjorn
|
a940a473bb
|
Add missing lovr/headset include;
|
2016-10-03 11:15:46 -07:00 |
|
bjorn
|
c9f937ec19
|
Controller:getPosition;
|
2016-10-03 11:12:21 -07:00 |
|
bjorn
|
b594b218b2
|
Controller:isPresent;
|
2016-10-03 11:12:06 -07:00 |
|
bjorn
|
dbc1037d4c
|
Controller type;
|
2016-10-03 11:11:30 -07:00 |
|
bjorn
|
c56050ce92
|
Add viveGetPose;
|
2016-10-03 11:10:24 -07:00 |
|
bjorn
|
18b6b4462f
|
lovr.headset.getController API;
|
2016-10-03 07:40:20 -07:00 |
|
bjorn
|
58a2d60ef7
|
Controller basics;
|
2016-10-02 18:09:33 -07:00 |
|
bjorn
|
814b62c323
|
Add missing interface definitions;
|
2016-10-01 18:09:18 -07:00 |
|
bjorn
|
7247c7f2ad
|
Fix vive warnings;
|
2016-10-01 15:13:54 -07:00 |
|
bjorn
|
8c047729df
|
lovr.timer.sleep;
|
2016-10-01 15:12:12 -07:00 |
|
bjorn
|
d14bcfeea0
|
lovr.headset.setBoundsVisible;
|
2016-10-01 15:12:12 -07:00 |
|
bjorn
|
d98cd40f49
|
lovr.headset.getTrackingSize;
|
2016-10-01 14:17:26 -07:00 |
|
bjorn
|
3444d6cb77
|
Headset organization;
|
2016-10-01 14:16:02 -07:00 |
|
bjorn
|
809c71d5b4
|
lovr.graphics.setLineWidth;
|
2016-10-01 13:48:31 -07:00 |
|
bjorn
|
d4f6213f95
|
Fix lovr.graphics.getShader;
|
2016-10-01 13:44:20 -07:00 |
|
bjorn
|
9ece6c6c2c
|
Cube rotation;
Angle-axis
|
2016-10-01 13:39:38 -07:00 |
|
bjorn
|
36cd7887f7
|
Filled cube basically work;
|
2016-10-01 12:53:15 -07:00 |
|
bjorn
|
82916b373b
|
Set up draw modes;
|
2016-10-01 12:10:38 -07:00 |
|
bjorn
|
056efecc21
|
Add vrChaperone;
|
2016-09-29 23:54:38 -07:00 |
|
bjorn
|
1e1acfbbd9
|
Fix cube rendering;
|
2016-09-29 23:54:31 -07:00 |
|
bjorn
|
5f884710e6
|
lovr.graphics.cube test;
|
2016-09-29 23:18:51 -07:00 |
|
bjorn
|
d4f20c8379
|
lovr.graphics.line;
|
2016-09-29 19:39:25 -07:00 |
|
bjorn
|
8ab7c06612
|
Improve Vive rendering;
|
2016-09-29 00:21:38 -07:00 |
|
bjorn
|
93f007f329
|
Shape infrastructure;
|
2016-09-29 00:00:02 -07:00 |
|
bjorn
|
33b19f367a
|
Fix rotation;
|
2016-09-28 23:59:10 -07:00 |
|
bjorn
|
4679696288
|
lovr.graphics.getDimensions and friends;
|
2016-09-28 22:10:03 -07:00 |
|
bjorn
|
44b19b4e37
|
Use framebuffer size for scissor;
|
2016-09-28 22:09:57 -07:00 |
|
bjorn
|
086dd4ae4f
|
Formatting;
|
2016-09-28 21:48:07 -07:00 |
|
bjorn
|
7c707d9d6e
|
Scissor;
|
2016-09-28 21:47:36 -07:00 |
|
bjorn
|
e188c0beca
|
lovr.graphics.setColor;
|
2016-09-28 20:11:58 -07:00 |
|
bjorn
|
a24bdcf98a
|
Use unsigned chars for color mask;
|
2016-09-28 19:38:58 -07:00 |
|
bjorn
|
ccd0b5374e
|
Move default shader code into shader;
|
2016-09-28 19:34:48 -07:00 |
|
bjorn
|
ab14cf5d31
|
Rename clearColor to backgroundColor;
|
2016-09-27 21:37:46 -07:00 |
|
bjorn
|
d9977a6b99
|
lovr.graphics.setColorMask;
|
2016-09-27 21:32:57 -07:00 |
|
bjorn
|
0d7d57acea
|
Remove getProjection from now;
|
2016-09-27 20:49:31 -07:00 |
|
bjorn
|
ad0e014c5a
|
lovr.graphics.reset;
|
2016-09-27 20:20:08 -07:00 |
|
bjorn
|
e4ecf2452f
|
Switch to start and count for Buffer draw range;
|
2016-09-27 20:08:54 -07:00 |
|
bjorn
|
41db7ea9de
|
Fix int->pointer conversion I think;
|
2016-09-27 20:05:55 -07:00 |
|
bjorn
|
bb6a5979f5
|
Remove comment;
|
2016-09-27 19:58:54 -07:00 |
|
bjorn
|
64361660b9
|
Default shader;
|
2016-09-27 19:56:36 -07:00 |
|
bjorn
|
dba017c8df
|
Fix windows;
|
2016-09-27 00:24:28 -07:00 |
|
bjorn
|
435d7a9cf8
|
Projection matrices;
|
2016-09-26 23:48:09 -07:00 |
|
bjorn
|
f531be3fc5
|
Fix typo;
|
2016-09-26 19:56:17 -07:00 |
|
bjorn
|
5f7e335f27
|
Vive rendering;
|
2016-09-26 18:38:45 -07:00 |
|
bjorn
|
4d4d2c34ff
|
Fix windows;
|
2016-09-24 22:39:36 -07:00 |
|
bjorn
|
d6374f6ad7
|
mat4_invert;
|
2016-09-24 22:39:00 -07:00 |
|
bjorn
|
9ce7ba8c0a
|
Fix pointer issue;
|
2016-09-24 22:38:48 -07:00 |
|
bjorn
|
6220cf73f4
|
rm minor redundant assignment;
|
2016-09-23 22:13:43 -07:00 |
|
bjorn
|
6efa85848c
|
rm mat4_getProjection declaration;
|
2016-09-23 22:13:16 -07:00 |
|
bjorn
|
8a545a0575
|
lovr.graphics.setProjection;
|
2016-09-23 22:11:56 -07:00 |
|
bjorn
|
1f0f586952
|
lovr.graphics.prepare;
|
2016-09-23 20:58:56 -07:00 |
|
bjorn
|
9f254fc783
|
More graphics transform functions;
lovr.graphics.translate
lovr.graphics.rotate
lovr.graphics.scale
|
2016-09-22 21:53:17 -07:00 |
|
bjorn
|
0786b67f0b
|
lovr.graphics.origin;
|
2016-09-21 15:26:05 -07:00 |
|
bjorn
|
4ae08b771f
|
Make graphicsState static again;
|
2016-09-21 00:58:31 -07:00 |
|
bjorn
|
579a3f9b72
|
Start matrix stack operations;
|
2016-09-21 00:55:53 -07:00 |
|
bjorn
|
4eb449c63d
|
Fix mat4_copy;
|
2016-09-19 23:45:22 -07:00 |
|
bjorn
|
2a0334e054
|
Start matrix;
|
2016-09-19 23:43:16 -07:00 |
|
bjorn
|
55481a1e53
|
rm matrixMultiply;
|
2016-09-19 23:43:03 -07:00 |
|
bjorn
|
af3282a261
|
Fix buffer header;
|
2016-09-19 23:42:21 -07:00 |
|
bjorn
|
315475e5be
|
Remove global variable;
|
2016-09-17 18:15:47 -07:00 |
|
bjorn
|
32d7562d8e
|
Buffer vertex maps;
|
2016-09-17 17:52:52 -07:00 |
|
bjorn
|
d3ba10a129
|
Buffer:getVertexCount;
|
2016-09-17 16:29:39 -07:00 |
|
bjorn
|
0751ac01bc
|
Fix Buffer:setDrawMode and Buffer:getDrawMode;
|
2016-09-17 15:50:29 -07:00 |
|
bjorn
|
e6d2fa4afc
|
Improved Buffer constructor; Buffer usage hint;
|
2016-09-17 15:38:13 -07:00 |
|
bjorn
|
2ad62e4890
|
Organization;
|
2016-09-17 14:25:08 -07:00 |
|
bjorn
|
c85c82183f
|
Include vive.h better;
|
2016-09-16 21:39:20 -07:00 |
|
bjorn
|
6c3b0abc0f
|
Make Headset a generic interface;
|
2016-09-16 21:37:30 -07:00 |
|
bjorn
|
1009e39174
|
Update README;
|
2016-09-16 20:18:53 -07:00 |
|
bjorn
|
020a4207bb
|
Improve lovr.graphics.clear;
|
2016-09-16 20:11:11 -07:00 |
|
bjorn
|
55f804de7a
|
Vive API;
|
2016-09-16 19:43:43 -07:00 |
|
bjorn
|
09edcd19cb
|
More headset functions;
|
2016-09-15 23:57:01 -07:00 |
|
bjorn
|
6091e5bb26
|
lovr.headset.getDisplayDimensions;
|
2016-09-14 21:42:38 -07:00 |
|
bjorn
|
e24169bbe7
|
Rendering works;
|
2016-09-13 23:30:11 -07:00 |
|
bjorn
|
98994d52fb
|
Basic VR rendering;
|
2016-09-13 17:02:23 -07:00 |
|
bjorn
|
4cd0bf06c8
|
Remove osvr; Use openvr;
|
2016-09-06 10:13:49 -07:00 |
|
bjorn
|
d13cefdb9c
|
Headset ready timeout;
|
2016-09-05 14:07:43 -07:00 |
|
bjorn
|
54b5e43dfe
|
Windows util fix;
|
2016-09-05 14:07:27 -07:00 |
|
bjorn
|
34b6ab4f34
|
Shader fix;
|
2016-09-05 14:06:52 -07:00 |
|
bjorn
|
6b0f97e7f5
|
Sending things to shaders basically works;
|
2016-08-28 13:37:10 -07:00 |
|
bjorn
|
604c5bcbab
|
Fix some headset issues;
|
2016-08-16 20:35:32 -07:00 |
|
bjorn
|
49297ba59b
|
Allow absent main.lua;
|
2016-08-16 19:11:53 -07:00 |
|
bjorn
|
dad98a3f75
|
Start lovr.headset;
|
2016-08-10 21:17:14 -07:00 |
|
bjorn
|
5b9b007f18
|
Fix joystick free;
|
2016-08-09 23:34:40 -07:00 |
|
bjorn
|
f396e62eba
|
Buffer newline;
|
2016-08-09 23:32:31 -07:00 |
|
bjorn
|
efb8da7cf7
|
Remove dangling event extern;
|
2016-08-09 23:31:30 -07:00 |
|
bjorn
|
90147ca7bf
|
Separate Lua API;
|
2016-08-09 23:28:17 -07:00 |
|
bjorn
|
2185922d38
|
Buffer draw range;
|
2016-08-08 18:27:35 -07:00 |
|
bjorn
|
207de93301
|
Buffer draw modes;
|
2016-08-08 14:40:18 -07:00 |
|
bjorn
|
bbc2a32937
|
Support lovr /path/to/game;
|
2016-08-08 13:51:22 -07:00 |
|
bjorn
|
beacc9d287
|
Improve memory management;
|
2016-08-08 13:23:40 -07:00 |
|
bjorn
|
9c3e4ddec9
|
lovr.errhand;
|
2016-08-08 12:22:33 -07:00 |
|
bjorn
|
bb9a4d8db7
|
joystick.added; joystick.removed;
|
2016-08-08 12:07:01 -07:00 |
|
bjorn
|
03b0c00253
|
Clean up main;
|
2016-08-08 03:47:05 -07:00 |
|
bjorn
|
d96789bbec
|
Dangling include;
|
2016-08-08 03:44:54 -07:00 |
|
bjorn
|
c07ea1cb2e
|
Formatting;
|
2016-08-08 03:43:51 -07:00 |
|
bjorn
|
9d4a1dec81
|
for loop nit;
|
2016-08-08 03:30:06 -07:00 |
|
bjorn
|
9ae177e8c2
|
rm joystick mappings;
|
2016-08-08 03:24:43 -07:00 |
|
bjorn
|
489acf5802
|
Joystick OSVR; Joystick mappings;
|
2016-08-08 00:34:19 -07:00 |
|
bjorn
|
462b2d5f50
|
Refactor;
|
2016-08-07 18:32:37 -07:00 |
|
bjorn
|
22ea91bf0b
|
Joystick;
|
2016-08-05 14:06:23 -07:00 |
|
bjorn
|
a6b6754f57
|
Shaders are objects;
|
2016-08-02 21:24:18 -07:00 |
|
bjorn
|
e708b7f0c8
|
Better moduling; conf.lua;
|
2016-07-31 17:21:04 -07:00 |
|
bjorn
|
67878c2c0a
|
Clear color;
|
2016-07-27 19:48:59 -07:00 |
|
bjorn
|
963a4cdb26
|
OpenGL 4 again;
|
2016-07-26 23:17:55 -07:00 |
|
bjorn
|
aea0173cb7
|
lovr.timer;
|
2016-07-23 15:41:46 -07:00 |
|
bjorn
|
7683ffcdf8
|
Better Tupfile;
|
2016-07-23 12:32:19 -07:00 |
|
bjornbytes
|
9bb4ad82ef
|
OSVR improvements;
|
2016-07-16 15:16:40 -07:00 |
|
bjorn
|
31bd3abf0b
|
Buffer:setVertex;
|
2016-07-16 14:22:11 -07:00 |
|
bjorn
|
eadc31777d
|
OpenGL 2.1 I guess;
|
2016-07-16 13:50:44 -07:00 |
|
bjorn
|
ce45850591
|
Merge branch 'master' of github.com:bjornbytes/lovr
|
2016-07-15 23:44:16 -07:00 |
|
bjorn
|
16e49d6858
|
lovr niceties;
|
2016-07-15 23:43:57 -07:00 |
|
bjornbytes
|
b085261cc5
|
Fix windows;
|
2016-07-15 22:54:11 -07:00 |
|
bjorn
|
d3775ab145
|
I can draw a triangle;
|
2016-07-15 22:39:17 -07:00 |
|
bjorn
|
4f1bf167a9
|
Only use glew on windows I guess?;
|
2016-07-15 20:53:46 -07:00 |
|
bjornbytes
|
f49cfa4f11
|
GLEW for windows...;
|
2016-07-15 20:47:38 -07:00 |
|
bjorn
|
5615fe579c
|
Shaders;
|
2016-07-15 19:17:27 -07:00 |
|
bjorn
|
dbae4a3f7c
|
More on device/interfaces;
|
2016-07-15 18:52:24 -07:00 |
|
bjornbytes
|
6198ac8999
|
Windows works;
|
2016-07-15 01:16:08 -07:00 |
|
bjorn
|
d28c8e4442
|
Start device stuff;
|
2016-07-10 14:56:29 -07:00 |
|
bjorn
|
0129e57bc7
|
Change Model.getVertex;
|
2016-07-08 22:34:53 -07:00 |
|
bjorn
|
d20d70e695
|
Model;
|
2016-07-08 22:27:34 -07:00 |
|
bjorn
|
6a50fae9a3
|
Initial commit;
|
2016-07-07 00:04:24 -07:00 |
|