bjorn
|
77d8b96cfd
|
lovr.graphics.stencil;
|
2017-12-18 19:48:28 -08:00 |
bjorn
|
8acd7444af
|
lovr.graphics.getStencilTest; lovr.graphics.setStencilTest;
|
2017-12-18 18:37:03 -08:00 |
bjorn
|
72aa7e858a
|
Rename loaders to data;
|
2017-12-10 12:41:43 -08:00 |
bjorn
|
4a2cc56fef
|
Move shaders into resources;
|
2017-12-10 12:41:43 -08:00 |
bjorn
|
6f58b758e3
|
Fix texture coordinates;
|
2017-12-09 20:09:27 -08:00 |
bjorn
|
8eec247adb
|
lovr.graphics.getStats;
|
2017-12-09 20:07:42 -08:00 |
bjorn
|
c6b7d9729d
|
rm lovrGraphicsGetWindow;
|
2017-12-03 15:23:38 -08:00 |
bjorn
|
da0afb487c
|
Small fixes for WebVR;
|
2017-12-01 19:59:55 -08:00 |
bjorn
|
cb2265e547
|
Remove material from graphics state;
It is now local state to models and meshes and can be passed as
an optional first argument to most primitives.
|
2017-11-25 19:02:28 -08:00 |
bjorn
|
093ef37bf3
|
Gamma correct colors correctly;
|
2017-11-25 17:57:59 -08:00 |
bjorn
|
fd9c714d0f
|
Ask glfw for an srgb capable window;
|
2017-11-24 00:17:52 -08:00 |
bjorn
|
1662e79f0e
|
Use srgb formats for textures;
|
2017-11-23 14:19:20 -08:00 |
bjorn
|
3c6437fb20
|
lovr.graphics.isGammaCorrect; conf.lua t.gammacorrect;
|
2017-11-22 20:26:01 -08:00 |
bjorn
|
5c45282d9b
|
lovr.graphics.arc;
|
2017-11-22 11:32:30 -08:00 |
bjorn
|
b540fdbfdb
|
Forgot line draw mode for circle;
|
2017-11-21 20:56:47 -08:00 |
bjorn
|
81c29176ab
|
lovr.graphics.circle;
|
2017-11-21 20:53:45 -08:00 |
bjorn
|
602e0ced7d
|
Floating point colors;
This is a breaking change.
|
2017-11-20 21:47:36 -08:00 |
bjorn
|
652c31f8d4
|
Optional pose;
|
2017-11-20 21:16:16 -08:00 |
bjorn
|
227dd67c00
|
Set default shader properly to avoid crash;
|
2017-10-31 01:33:16 -07:00 |
bjorn
|
ecde864ec4
|
Use spooky BOOleans everywhere;
|
2017-10-31 01:14:09 -07:00 |
Bjorn Swenson
|
618be7b51d
|
Merge pull request #24 from bcampbell/fake-headset
Fake headset
|
2017-10-23 11:24:03 -07:00 |
bjorn
|
00726fe89e
|
Fix pointsize limit for WebGL;
|
2017-10-22 16:26:48 -07:00 |
bjorn
|
cc651e7b4e
|
Set point size in vertex shader for WebGL compatibility;
|
2017-10-22 16:14:53 -07:00 |
bjorn
|
076b378b80
|
Report correct line numbers for shader errors;
|
2017-10-22 15:39:21 -07:00 |
Ben Campbell
|
54a0077356
|
oops - re-enable icon setting
(I was using GLFW 3.1 and had to disable the icon-setting code)
|
2017-10-23 09:38:24 +13:00 |
Ben Campbell
|
a22a9ed1f4
|
Merge branch 'master' into fake-headset
|
2017-10-23 09:32:32 +13:00 |
bjorn
|
51ceb2a199
|
Rename shape data to stream data;
|
2017-10-22 07:37:31 -07:00 |
bjorn
|
e8e09c425e
|
Reset material in lovr.graphics.reset;
|
2017-10-22 04:11:39 -07:00 |
bjorn
|
d5b3a2243e
|
Rename internal canvas to view;
|
2017-10-22 03:34:45 -07:00 |
bjorn
|
5498a4e13e
|
Fix fullscreen textures;
|
2017-10-22 03:23:58 -07:00 |
bjorn
|
dece1d896f
|
Update skybox and font rendering;
|
2017-10-21 14:59:34 -07:00 |
bjorn
|
16915e4fa2
|
Material graphics state;
|
2017-10-21 14:32:41 -07:00 |
bjorn
|
4935816457
|
Remove texturing from primitives;
|
2017-10-21 13:54:50 -07:00 |
bjorn
|
54533351bb
|
Generalize Shader to support more types of uniforms;
|
2017-10-21 13:39:50 -07:00 |
bjorn
|
32b05cb15d
|
Support multiple texture slots;
|
2017-10-21 13:21:28 -07:00 |
bjorn
|
a2860361e9
|
Consolidate Texture and Skybox;
|
2017-10-21 13:00:13 -07:00 |
bjorn
|
0d3bc4cfaa
|
Disable depth mask when drawing text;
|
2017-10-15 09:16:13 -07:00 |
Ben Campbell
|
8f97384951
|
cheesy hack to module load order to get fake headset running
|
2017-10-12 23:04:18 +13:00 |
bjorn
|
9202b42d8d
|
Try to enable antialiasing in WebVR;
|
2017-08-27 13:23:21 -07:00 |
bjorn
|
9fd4030f47
|
Tweak sphere coordinates;
|
2017-08-15 21:21:49 -07:00 |
bjorn
|
e4a7c6bb47
|
Fix WebVR;
|
2017-08-15 01:05:18 -07:00 |
bjornbytes
|
3c3076f8c4
|
Fix VR rendering;
|
2017-08-12 20:43:23 -07:00 |
bjorn
|
0311232ae1
|
Add lovrModel and lovrView matrices;
|
2017-08-10 22:23:19 -07:00 |
bjorn
|
74f585ca8d
|
Use lovrAssert and lovrThrow for better errors;
|
2017-08-10 01:05:04 -07:00 |
bjorn
|
3cd245f2b0
|
Window customization via conf.lua;
|
2017-08-09 20:02:02 -07:00 |
bjorn
|
6c316c7587
|
Fix Shader bugs;
|
2017-08-09 00:56:13 -07:00 |
bjorn
|
9dd9678077
|
Fix default font bug;
|
2017-08-08 23:49:17 -07:00 |
bjorn
|
c76df39407
|
Organize lovrGraphicsReset;
|
2017-08-08 22:39:00 -07:00 |
bjorn
|
d849f2429c
|
Everything is probably broken;
|
2017-08-08 21:10:56 -07:00 |
bjorn
|
76f94e8ade
|
Rename primitive data structures;
|
2017-08-08 18:57:41 -07:00 |
bjorn
|
88a32fd951
|
Simplify Skybox stuff;
|
2017-08-08 18:52:28 -07:00 |
bjorn
|
45618f819e
|
Fix Skyboxes;
|
2017-08-08 18:24:29 -07:00 |
bjorn
|
58931f01e2
|
Allow lovr.graphics.setFont(nil);
|
2017-08-08 18:01:39 -07:00 |
bjorn
|
abbe5e36d0
|
Canvas state is internal;
|
2017-08-08 02:20:55 -07:00 |
bjorn
|
c89301c284
|
Texture is internal state;
|
2017-08-08 02:14:50 -07:00 |
bjorn
|
fe570e19f1
|
Diff vao, vbo, and ibo;
|
2017-08-08 02:13:07 -07:00 |
bjorn
|
dfd0926fab
|
Diff framebuffer;
|
2017-08-08 02:05:30 -07:00 |
bjorn
|
ef58eea4b8
|
Projection is transform state;
|
2017-08-08 01:37:23 -07:00 |
bjorn
|
6077cae95a
|
Font state;
|
2017-08-08 01:36:29 -07:00 |
bjorn
|
80c9d7f4d8
|
Shader state;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
3da48027ce
|
Use struct for shape state;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
b65673bc3f
|
Color object;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
9efa89768c
|
Organize graphics state;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
ef06a19fa4
|
Refactor texture filter structure;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
bb2ec5b49c
|
No pointers for CanvasState;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
f649a50264
|
rm lovrGraphicsSetPerspective;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
38c5342d8a
|
Private lovrGraphicsEnsureFont;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
1402213029
|
Clean up system limits;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
fd176a608a
|
Private graphics primitive functions;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
0e474ad6af
|
Reorganize lovrFontPrint;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
6b0f903b2e
|
rm lovr.graphics.getColorMask; rm lovr.graphics.setColorMask;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
ed25eef2d3
|
rm lovr.graphics.getScissor; rm lovr.graphics.setScissor;
|
2017-08-08 01:33:52 -07:00 |
bjorn
|
146d037cae
|
Simplify lovrGraphicsClear;
|
2017-08-01 13:11:32 -07:00 |
bjorn
|
48733f87c4
|
Just use EMCSRIPTEN instead of LOVR_WEB;
|
2017-08-01 12:16:09 -07:00 |
bjorn
|
416f6f7216
|
Default to LEQUAL CompareMode;
|
2017-07-31 02:42:44 -07:00 |
bjorn
|
8464463d4e
|
Set default texture filter before creating texture;
|
2017-07-31 02:41:13 -07:00 |
bjorn
|
6a8e22f5be
|
Don't check for ubiquitous extension;
|
2017-07-23 16:24:43 -07:00 |
bjorn
|
a1007a1545
|
Add anisotropy system limit;
|
2017-07-23 16:24:43 -07:00 |
bjorn
|
7d31410c8c
|
New Texture filter modes; lovr.graphics.setDefaultFilter;
|
2017-07-23 16:24:43 -07:00 |
bjorn
|
b25d345e72
|
Add compressed texture formats;
|
2017-07-23 16:24:43 -07:00 |
bjorn
|
8ad3e64a2d
|
Font shader;
|
2017-07-19 07:00:11 +09:00 |
bjorn
|
800d07a0de
|
Use msdfgen;
|
2017-07-19 07:00:11 +09:00 |
bjorn
|
41210b1bd0
|
lovr.graphics.plane takes regular transform;
|
2017-07-19 05:07:18 +09:00 |
bjorn
|
e5a311af09
|
Add glad for windows;
|
2017-06-23 19:35:49 -07:00 |
bjorn
|
83118a5012
|
lovr.graphics.sphere;
|
2017-06-21 23:10:45 -07:00 |
bjorn
|
dd1db4c86f
|
lovr.graphics.box; Better non-uniform scale;
|
2017-06-21 19:42:34 -07:00 |
bjorn
|
dfd6c91dec
|
lovr.graphics.cylinder;
|
2017-06-20 20:54:22 -07:00 |
bjorn
|
8beac66db0
|
OpenGL ES3; Remove glad;
Stop using OpenGL extensions and drop support for OpenGL ES2,
WebGL 1, and OpenGL 2. Remove glad.
|
2017-06-18 15:55:01 -07:00 |
bjorn
|
613b1ea67f
|
Refactor GL extension code;
|
2017-06-10 16:25:46 -07:00 |
bjorn
|
265a81c411
|
Add window title; Improve initial error handling;
|
2017-06-10 15:34:35 -07:00 |
bjorn
|
10ddc06c13
|
No resizable window;
|
2017-06-01 23:52:37 -07:00 |
bjorn
|
08a5259aec
|
Minor lovr.graphics.clear optimization;
|
2017-05-16 23:43:47 -06:00 |
bjorn
|
a2400e9876
|
WebVR fixes;
|
2017-04-29 13:33:59 -07:00 |
bjorn
|
0f1acae42a
|
WIP;
|
2017-04-16 16:56:49 -07:00 |
bjorn
|
9eb4d7b393
|
Move all window code into graphics module;
|
2017-04-12 19:48:47 -07:00 |
bjorn
|
7f687f9732
|
No game screen;
|
2017-04-02 05:55:21 -07:00 |
bjorn
|
3977db7249
|
Don't mess with depth test when rendering fonts;
|
2017-04-01 15:33:32 -07:00 |
bjorn
|
a04e5013ad
|
lovr.graphics.getSystemLimits;
|
2017-03-31 04:22:18 -07:00 |
bjorn
|
9d89ea5634
|
Allow custom fullscreen shaders;
|
2017-03-30 18:56:51 -07:00 |
bjorn
|
fbc9805ab1
|
Allow custom skybox shaders;
|
2017-03-30 18:54:39 -07:00 |
bjorn
|
847a01b76f
|
Fix skyboxes;
|
2017-03-30 18:48:03 -07:00 |
bjorn
|
390220f945
|
Font alignment;
|
2017-03-15 20:46:01 -07:00 |
bjorn
|
37c2a11172
|
Fix panorama Skyboxes I promise;
|
2017-03-12 17:31:06 -07:00 |
bjorn
|
5bd364f65f
|
Fix skybox math;
|
2017-03-12 17:13:50 -07:00 |
bjorn
|
a4257378f0
|
Panorama Skybox fixes;
|
2017-03-12 16:57:27 -07:00 |
bjorn
|
4feeb4d4ab
|
Equirectangular Skybox rough draft;
|
2017-03-12 16:45:50 -07:00 |
bjorn
|
062086991e
|
Blend modes;
|
2017-03-12 04:03:36 -07:00 |
bjorn
|
c6b635a2ec
|
rm lovr.graphics.setProjection;
|
2017-03-11 21:19:26 -08:00 |
bjorn
|
f46339c336
|
Reset coordinate system on lovr.graphics.reset;
|
2017-02-18 15:29:32 -08:00 |
bjorn
|
cce3445f9b
|
Fix memory management;
|
2017-02-18 14:44:52 -08:00 |
bjorn
|
aa470d6fab
|
Fix vive rendering;
|
2017-02-17 00:48:43 -08:00 |
bjorn
|
ce89900dcc
|
Improve newFont API;
|
2017-02-16 16:41:46 -08:00 |
bjorn
|
ebb40867e0
|
lovr.graphics.print geometry;
|
2017-02-16 16:23:52 -08:00 |
bjorn
|
1b2527db18
|
Center lines by default;
|
2017-02-16 15:42:33 -08:00 |
bjorn
|
ff5a114e65
|
Font transforms; Font refcounting;
|
2017-02-10 03:24:13 -08:00 |
bjorn
|
458aa43700
|
Default font;
|
2017-02-09 21:06:07 -08:00 |
bjorn
|
f80e3e5a13
|
More font rendering;
|
2017-02-09 21:06:07 -08:00 |
bjorn
|
ab2d0ee79a
|
Really terrible font rendering;
|
2017-02-09 21:06:07 -08:00 |
bjorn
|
721102456a
|
Disable culling while drawing skyboxes;
|
2017-01-28 23:19:28 -08:00 |
bjorn
|
492a75acba
|
Properly destroy modules on exit;
|
2017-01-21 18:18:12 -08:00 |
bjorn
|
666a3a23d7
|
Remove assimp includes from lovrGraphics;
|
2017-01-21 17:12:08 -08:00 |
bjorn
|
9e0d8801b6
|
mat4_setTransform;
|
2017-01-20 20:43:00 -08:00 |
bjorn
|
8a3d52b3c6
|
Cleanup ugh;
|
2017-01-20 19:55:54 -08:00 |
bjorn
|
5e2cfcc9bd
|
graphics.cube and Model:draw accept Transform;
|
2017-01-20 18:39:49 -08:00 |
bjorn
|
a118a6bff5
|
Cleanup;
|
2017-01-20 18:39:49 -08:00 |
bjorn
|
3dbafc8214
|
Cleanup;
|
2017-01-20 18:39:48 -08:00 |
bjorn
|
e8e2a99e5b
|
Finish internal math library;
|
2017-01-20 18:39:46 -08:00 |
bjorn
|
38768afda1
|
Sort out texture coordinates;
I hope
|
2017-01-15 13:49:46 -08:00 |
bjorn
|
392962eb2b
|
Remove unused lovrGraphicsSetShapeData;
|
2017-01-13 02:01:56 -08:00 |
bjorn
|
a8b7af311e
|
Improve graphics primitives;
|
2017-01-13 01:59:00 -08:00 |
bjorn
|
af3957d3c3
|
Perspective projection textures;
|
2017-01-12 01:26:44 -08:00 |
bjorn
|
09fdb72d5c
|
Start texture projections;
|
2017-01-11 23:38:28 -08:00 |
bjorn
|
eba3996984
|
Improve CanvasState;
|
2017-01-11 20:26:08 -08:00 |
bjorn
|
b05e2630dd
|
CanvasState;
|
2017-01-11 09:25:43 -08:00 |
bjorn
|
1ad0ac557b
|
Basic framebuffers;
|
2017-01-08 22:51:43 -08:00 |
bjorn
|
2a8d40abd6
|
Deprecate Buffer Textures;
|
2017-01-08 21:29:16 -08:00 |
bjorn
|
83fb958ac0
|
Simplify rotations;
|
2016-12-01 17:32:58 -08:00 |
bjorn
|
40eeeabcff
|
Optimize matrix stack;
|
2016-11-27 10:57:36 -08:00 |
bjorn
|
cf6c862aaa
|
TextureType;
|
2016-11-27 10:34:22 -08:00 |
bjorn
|
d44cbfa5e7
|
Clean up textures;
|
2016-11-27 02:06:47 -08:00 |
bjorn
|
9b0712bb66
|
Add default texture;
|
2016-11-26 18:58:58 -08:00 |
bjorn
|
9f4a441bf1
|
Allow disabling of depth test;
|
2016-11-24 15:45:59 -08:00 |
bjorn
|
a5fd7962f4
|
Organize lovr.graphics;
|
2016-11-22 21:16:13 -08:00 |
bjorn
|
f18ee761cd
|
lovr.graphics.setWireframe;
|
2016-11-22 21:07:33 -08:00 |
bjorn
|
15174b8299
|
lovr.graphics.setDepthTest;
|
2016-11-22 20:59:11 -08:00 |
bjorn
|
3d89338fec
|
lovr.graphics.triangle;
|
2016-11-22 20:43:22 -08:00 |
bjorn
|
0eea694bdd
|
Small reference count fixes;
|
2016-11-19 18:26:10 -08:00 |
bjorn
|
c41204f876
|
Shader reference counting;
|
2016-11-19 14:06:41 -08:00 |
bjorn
|
a743cfd3b6
|
Initial reference counting system;
|
2016-11-19 13:33:40 -08:00 |
bjorn
|
7e4e9a6108
|
Clean up includes;
|
2016-11-19 01:28:01 -08:00 |
bjorn
|
954592d8bd
|
Refactor graphics state, especially shaders;
This should improve performance, if not then I have failed.
|
2016-11-14 15:48:17 -08:00 |
bjorn
|
21aba100a1
|
Refactor lovr.graphics.getDimensions and friends;
|
2016-11-14 13:47:15 -08:00 |
bjorn
|
11d96f1826
|
lovr.graphics.setPointSize;
|
2016-11-12 17:38:49 -08:00 |
bjorn
|
48ff1fa93c
|
lovr.graphics.points;
|
2016-11-07 23:16:33 -08:00 |
bjorn
|
91f46929fe
|
Normalize rotation axis vectors;
|
2016-11-07 22:03:13 -08:00 |
bjorn
|
94a9c0e8cb
|
lovrGraphicsTransform;
|
2016-11-01 20:48:04 -07:00 |
bjorn
|
fb6c1c28ed
|
Model;
|
2016-10-31 13:54:32 -07:00 |
bjorn
|
703b0c2af0
|
Skybox;
|
2016-10-24 15:02:23 -07:00 |
bjorn
|
406eab420c
|
lovrGraphicsSetShapeData;
|
2016-10-23 19:01:27 -07:00 |
bjorn
|
4afc3841d8
|
Fix lovrGraphicsPrepare;
|
2016-10-23 19:01:00 -07:00 |
bjorn
|
d35287499f
|
Use constants for shader attributes;
|
2016-10-07 18:30:37 -07:00 |
bjorn
|
a6df0c58c7
|
Rework shape internals;
|
2016-10-06 23:34:35 -07:00 |
bjorn
|
78f0c2d947
|
Clean up, clean up;
Everybody everywhere!
|
2016-10-04 15:13:57 -07:00 |
bjorn
|
3aa079b531
|
Start Model; Reorganize constructors;
|
2016-10-03 21:54:27 -07:00 |
bjorn
|
8ac95f4038
|
lovr.graphics.plane;
|
2016-10-03 20:56:45 -07:00 |
bjorn
|
5ef7a6a588
|
Graphics culling;
|
2016-10-03 12:02:49 -07:00 |
bjorn
|
2e48c00876
|
ColorMask is char;
|
2016-10-03 11:41:31 -07:00 |
bjorn
|
c93630dd4c
|
Fix default color;
|
2016-10-03 11:39:23 -07:00 |
bjorn
|
809c71d5b4
|
lovr.graphics.setLineWidth;
|
2016-10-01 13:48:31 -07:00 |
bjorn
|
9ece6c6c2c
|
Cube rotation;
Angle-axis
|
2016-10-01 13:39:38 -07:00 |
bjorn
|
36cd7887f7
|
Filled cube basically work;
|
2016-10-01 12:53:15 -07:00 |
bjorn
|
82916b373b
|
Set up draw modes;
|
2016-10-01 12:10:38 -07:00 |
bjorn
|
1e1acfbbd9
|
Fix cube rendering;
|
2016-09-29 23:54:31 -07:00 |
bjorn
|
5f884710e6
|
lovr.graphics.cube test;
|
2016-09-29 23:18:51 -07:00 |
bjorn
|
d4f20c8379
|
lovr.graphics.line;
|
2016-09-29 19:39:25 -07:00 |
bjorn
|
8ab7c06612
|
Improve Vive rendering;
|
2016-09-29 00:21:38 -07:00 |
bjorn
|
93f007f329
|
Shape infrastructure;
|
2016-09-29 00:00:02 -07:00 |
bjorn
|
4679696288
|
lovr.graphics.getDimensions and friends;
|
2016-09-28 22:10:03 -07:00 |
bjorn
|
44b19b4e37
|
Use framebuffer size for scissor;
|
2016-09-28 22:09:57 -07:00 |
bjorn
|
7c707d9d6e
|
Scissor;
|
2016-09-28 21:47:36 -07:00 |
bjorn
|
e188c0beca
|
lovr.graphics.setColor;
|
2016-09-28 20:11:58 -07:00 |
bjorn
|
a24bdcf98a
|
Use unsigned chars for color mask;
|
2016-09-28 19:38:58 -07:00 |
bjorn
|
ccd0b5374e
|
Move default shader code into shader;
|
2016-09-28 19:34:48 -07:00 |
bjorn
|
ab14cf5d31
|
Rename clearColor to backgroundColor;
|
2016-09-27 21:37:46 -07:00 |
bjorn
|
d9977a6b99
|
lovr.graphics.setColorMask;
|
2016-09-27 21:32:57 -07:00 |
bjorn
|
0d7d57acea
|
Remove getProjection from now;
|
2016-09-27 20:49:31 -07:00 |
bjorn
|
ad0e014c5a
|
lovr.graphics.reset;
|
2016-09-27 20:20:08 -07:00 |
bjorn
|
bb6a5979f5
|
Remove comment;
|
2016-09-27 19:58:54 -07:00 |
bjorn
|
64361660b9
|
Default shader;
|
2016-09-27 19:56:36 -07:00 |
bjorn
|
dba017c8df
|
Fix windows;
|
2016-09-27 00:24:28 -07:00 |
bjorn
|
435d7a9cf8
|
Projection matrices;
|
2016-09-26 23:48:09 -07:00 |
bjorn
|
6220cf73f4
|
rm minor redundant assignment;
|
2016-09-23 22:13:43 -07:00 |
bjorn
|
8a545a0575
|
lovr.graphics.setProjection;
|
2016-09-23 22:11:56 -07:00 |
bjorn
|
1f0f586952
|
lovr.graphics.prepare;
|
2016-09-23 20:58:56 -07:00 |
bjorn
|
9f254fc783
|
More graphics transform functions;
lovr.graphics.translate
lovr.graphics.rotate
lovr.graphics.scale
|
2016-09-22 21:53:17 -07:00 |
bjorn
|
0786b67f0b
|
lovr.graphics.origin;
|
2016-09-21 15:26:05 -07:00 |
bjorn
|
4ae08b771f
|
Make graphicsState static again;
|
2016-09-21 00:58:31 -07:00 |
bjorn
|
579a3f9b72
|
Start matrix stack operations;
|
2016-09-21 00:55:53 -07:00 |
bjorn
|
32d7562d8e
|
Buffer vertex maps;
|
2016-09-17 17:52:52 -07:00 |
bjorn
|
e6d2fa4afc
|
Improved Buffer constructor; Buffer usage hint;
|
2016-09-17 15:38:13 -07:00 |
bjorn
|
020a4207bb
|
Improve lovr.graphics.clear;
|
2016-09-16 20:11:11 -07:00 |
bjorn
|
98994d52fb
|
Basic VR rendering;
|
2016-09-13 17:02:23 -07:00 |
bjorn
|
6b0f97e7f5
|
Sending things to shaders basically works;
|
2016-08-28 13:37:10 -07:00 |
bjorn
|
90147ca7bf
|
Separate Lua API;
|
2016-08-09 23:28:17 -07:00 |
bjorn
|
2185922d38
|
Buffer draw range;
|
2016-08-08 18:27:35 -07:00 |
bjorn
|
207de93301
|
Buffer draw modes;
|
2016-08-08 14:40:18 -07:00 |
bjorn
|
bbc2a32937
|
Support lovr /path/to/game;
|
2016-08-08 13:51:22 -07:00 |
bjorn
|
beacc9d287
|
Improve memory management;
|
2016-08-08 13:23:40 -07:00 |
bjorn
|
462b2d5f50
|
Refactor;
|
2016-08-07 18:32:37 -07:00 |